L-Cluster won't show until an L-Gate is opened. There are different outcomes to opening it, but which one you get is set at the start of the game (so you can't get different outcomes by reloading your save).
It's in every Distant Stars game, just we don't display it until the gate to it is unlocked. Preserves a bit of mystery which is a core part of the feature.
L-Cluster won't show until an L-Gate is opened. There are different outcomes to opening it, but which one you get is set at the start of the game (so you can't get different outcomes by reloading your save).
Are we going to get the distant stars pre-order portrait in game?
I didn't read it in the patch notes, but I have start a new game and there is no same climate planet as my home world nearby. Is this intentional? If it is, it’s awesome in my opinion, it makes the finding new planets of you class less "deus ex machina" and more like a bingo moment. Plus, having to weight the colonist to be in planets where the ambience is harsh makes the think better… I think.
You could create a custom starting system and enable player to choose it.
I don't think so, In my new game its the opposite. All the planets I've found around my home world have been of my preferred climate. It seems to be just random as before.
Is it going to break saves?
I'm sorry, but I don't think anomalies (that should be in the base game), 3 new leviathans and one new star cluster are worth 10€. They aren't probably even 2 hours of extra content, especially because you can't be sure if you actually see most of them in game anyways. The earlier DLC for Stellaris were really good, which makes this and the previous one (three big ships and one planet destroyer) seem really cash-grabby.
Discovering hyperlanes as you go is gonna be a gamechanger! I'm excited for how it'll play but I feel like it should also be optional.