So, the time has come for the first update which is a hotfix adressing some of the early problems. The priority with hotfixes are generally that they are a) Important and b)Simple fixes. If they fail b) we cant really push them out without serious testing otherwise we will just end up breaking more than we fix.
However, work continues on even greater changes and we have decided to do with EU4 what we allready do with CK2 and thats use open betas. These will be experimental and you have to opt in to use them, just be warned there might be serious problems that we havent seen yet so use at your own risk. The first Open beta will be versioin 1.4.1.1 that will be made available later today.
The plan is that the team will continue working on updating and changing Conquest of Paradise and in roughly two weeks we should roll out a 1.5 patch.
Patchotes 1.4.1:
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- Fixed incompability issues with map, causing crashes with 1.3 saves.
- Fixed bug where ironman saves where broken on tag change
- Now possible to enforce peace if your colony declares war on others
- Migration only moves the migrating nations units
- Fixed crash in province view if the province being watched migrates
- Native american AI can no longer build non native buildings
- Natives americans no longer get alerts that they cant build buildings that they cant Build
- No longer possible to get achievments in observemode by selecting a country
- Fixed a bug where AI would have the wrong attitude set towards its vassals, resulting in them not diploannexing them
However, work continues on even greater changes and we have decided to do with EU4 what we allready do with CK2 and thats use open betas. These will be experimental and you have to opt in to use them, just be warned there might be serious problems that we havent seen yet so use at your own risk. The first Open beta will be versioin 1.4.1.1 that will be made available later today.
The plan is that the team will continue working on updating and changing Conquest of Paradise and in roughly two weeks we should roll out a 1.5 patch.
Patchotes 1.4.1:
----------------
- Fixed incompability issues with map, causing crashes with 1.3 saves.
- Fixed bug where ironman saves where broken on tag change
- Now possible to enforce peace if your colony declares war on others
- Migration only moves the migrating nations units
- Fixed crash in province view if the province being watched migrates
- Native american AI can no longer build non native buildings
- Natives americans no longer get alerts that they cant build buildings that they cant Build
- No longer possible to get achievments in observemode by selecting a country
- Fixed a bug where AI would have the wrong attitude set towards its vassals, resulting in them not diploannexing them