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Cool, even more time for me to exploit it then! To give the resources to you ofcourse...
 
August 20th 2025. Commander Gen.Schwuermann in ESN Copernicus has found a fifth Jump point here in the Sol system. He's checking it out now. Only one more potential Jump point location remains to be surveyed, and Commander Lord Blekinge in ESN Thor is approaching its estimated location. If the scientists were correct in their estimate of six Jump points leading away from Sol, then his search should also be successful. There's nowhere else it could be.
 
Proxima Centauri. Two planets. No moons. No asteroids. No spot to colonize. Just a miserable little Red Dwarf and its contemptible little solar system. Gen.Schuermann turned around and came back home in disgust.
 
I could have told him Proxima is no place for a gentleman.

Now Alpha A+B, that's another story...

300px-Alpha_Centauri_relative_sizes.svg.png
 
Is there a possibility of finding non-intelligent-diplomatic alien lifeforms? Something completely different, seeing as we're talking about Alpha Centari here.. :p
 
MSG ESN von Haast @ Procyon to Fleet Ops Survey
Geo-Survey of Procyon system complete.
Four planets and four moons have deposits.
Two major and two significant strikes. Others trivial.
Returning to Sol system to assist in prospecting Oort Cloud.
cc Governor Nixon, Procyon VII
cc Xeno Team in-system.
- Cmdr Rackham out
MSG ends XXXXX

How big are we talking here with "major" and "significant" strikes? And perhaps more importantly, what grade of ore? Rackham has made a habit of finding large, low grade ore deposits so far. Considering he's the first man in history to find signs of alien life (and intelligent at that), it's forgivable.
 
How big are we talking here with "major" and "significant" strikes? And perhaps more importantly, what grade of ore? Rackham has made a habit of finding large, low grade ore deposits so far. Considering he's the first man in history to find signs of alien life (and intelligent at that), it's forgivable.

But Commodore Billy Bob saved Human exploration. :p
 
Finally my thesis on the effect from color schemes on vehicle speed is ready. It is just as i expected. Red ones indeed go FASTER!

*Hands over a bucket of paint* This color here i call "Nuclear Pulse"
Best for smaller things that REALLY need to go FASTER.

Any new jobs for me sir?
 
MSG ESN von Haast @ Procyon to Fleet Ops Survey
Geo-Survey of Procyon system complete.
Four planets and four moons have deposits.
Two major and two significant strikes. Others trivial.
Returning to Sol system to assist in prospecting Oort Cloud.
cc Governor Nixon, Procyon VII
cc Xeno Team in-system.
- Cmdr Rackham out
MSG ends XXXXX

MSG Fleet Ops to von Haast @ Procyon
Good job Cmdr Rackham
Planet data received for analyze
There will be sushi back on earth
- Lord Martin @ Survey Ops out
MSG ends XXXXX
 
I could have told him Proxima is no place for a gentleman.

That certainly turned out to be the case. Of course, there may be jump points leading to better systems. Before searching for them, though, it's probably more important to map out the Procyon system's jump points. Commander Rackham has finished the Geological mapping, we really ought to complete the gravitational jump point mapping as well.

Is there a possibility of finding non-intelligent-diplomatic alien lifeforms? Something completely different, seeing as we're talking about Alpha Centari here.. :p

It is supposedly possible to find non-technical (pre-atomic) alien life forms. Never met one, though. All the aliens that I've ever encountered (in the few games that I've played) have been extremely advanced and extremely hostile.

Any open spots?

Lots. One Naval Auxiliary Transport, three Naval Auxiliary Tankers which will be ready in a few months, about a dozen Space-Fighters, nine Research scientists, a few desk-job positions at Fleet Ops, lots of positions in the Space Marines (but we have no way to ship them off Earth at the moment), and positions on special teams like on-the-ground Geology Survey teams (ten positions available). We will eventually need Diplomats and Spies as well, but there's no-one to hand-shake or spy on at the moment.

How big are we talking here with "major" and "significant" strikes? And perhaps more importantly, what grade of ore? Rackham has made a habit of finding large, low grade ore deposits so far. Considering he's the first man in history to find signs of alien life (and intelligent at that), it's forgivable.

"Major" is millions of tons of high-grade ore. "Signifigant" is either tens of thousands of tons of high-grade, or millions of tons of medium-grade (40%-70%) ore. "Trivial" is everything else. A hundred million tons of 10% ore is "Trivial".

Finally my thesis on the effect from color schemes on vehicle speed is ready. It is just as i expected. Red ones indeed go FASTER!

*Hands over a bucket of paint* This color here i call "Nuclear Pulse"
Best for smaller things that REALLY need to go FASTER.

Any new jobs for me sir?

Since he is an expert in Power technology, Bo has been assigned the task of developing an improved ship-borne Power Reactor system, intended to supply power to more potent Beam Energy Weapons such as a high-capacity Ultraviolet Laser. There's no point in our developing the new Laser if we have no compact power system that can operate it. His target goal is to double the power output of our existing systems. He is investigating Gas-Cooled Reactor systems as a more powerful alternative to our current Pebble Bed designs.
 
24th August, 2025. The scientists were wrong. The Gravitational survey of the Sol system is complete, and only five jump-points were found, not six. I hope that's the only thing they were wrong about.

There was a hot debate in the council chamber yesterday over the possibility of building a permanent Jump Gate to the Procyon system. That would allow all vessels, whether Jump-Drive-equipped or not, to travel back and forth between Sol and Procyon. In particular, it would benefit our existing non-Jump Freighters and Tankers, and would allow us to build some really huge Civilian designs in our recently-expanded 3-slip 98,000-ton Civil Shipyard, without waiting years for our scientists to come up with a Jump Drive that will move 98,000 tons of mass.

Logistics was in favor of it, naturally. It would simplify their work tremendously, since right now the only way to send a non-Military vessel to Procyon is to have the Colony Transport Mayflower escort it there... our single Colony Transport is the only Jump-capable non-Military ship that we've got, and of course it's fully occupied round-the-clock shuttling colonists to Mars.

Intelligence and Threat Analysis were against it, objecting that a direct Jump Gate would make our Home Worlds more vulnerable to attack if we were to lose the Procyon system.

I had to point out that Commander Rackham has completed his Geo-Survey of every planet, moon, asteroid and comet in the Procyon system, and whatever dead aliens the archeological dig might find, there are no live aliens in that system, so any hypothetical aliens that took the Procyon end of the Gate away from us would have to have used Jump-capable ships to do so. They would need Jump engines just to reach Procyon from wherever-the-Hell they come from, so it hardly matters whether or not they would need jump engines to get from Procyon to Earth.

We left the matter undecided for the moment... but they'll have to make a decision soon. The shipyard has finished its upgrade, and it's a shame to leave three 98,000-ton slips idle.

The new mining operation on the Comet of the Platypus is off to a decent start. Since it's out in the ass-end of nowhere beyond Saturn, it takes a while for Commander Stuckenschmidt to shuttle back and forth, but he's already transferred six of our automated mines out to it, and has headed out with three more. Governor Taklagarn has been asking almost every day where his mag catapult is, so that he can start shooting the ore back to Earth... he claims that it's "stacked to the rafters" awaiting shipment.

I hardly think so. He's only had a handful of mines in operation, for a few weeks. He might have accumulated ten tons of ore by now, at best. Certainly we could send him a mag catapult... we have two spares on hand right now, not counting the three that are earmarked for Earth itself... but I'm reluctant to commit the shipping space to that as long as we could be shipping him more automated mines instead. We'll send him the catapult when we run out of automated mines to send.

That will be soon. Unfortunately.
 
"Major" is millions of tons of high-grade ore. "Signifigant" is either tens of thousands of tons of high-grade, or millions of tons of medium-grade (40%-70%) ore. "Trivial" is everything else. A hundred million tons of 10% ore is "Trivial".

Two major and two significant strikes sound excellent then, given there were only eight deposits all up. Depending how the alien ruins turn out, a colony on Procyon VII looks like a more viable idea for the near future. It would also give a forward base on that jump point branch.
 
I demand more mines and some catapults! For the glory of the empire!
 
As Head of the Logistics I have to agree with Taklagarn. As soon as our current mining sources in Sol are fully developed and we have enough ships to spare to defend Procyon and Sol, we can establish a permanent jump gate.

Until then we can live with the current situation. Freighter pilots are die-hard dedicated SOBs.
 
As Head of the Logistics I have to agree with Taklagarn. As soon as our current mining sources in Sol are fully developed and we have enough ships to spare to defend Procyon and Sol, we can establish a permanent jump gate.

Then we leave those three 98,000 ton slips sitting idle? :(

I might decide to at least BUILD the Jump Gate Construction ships in those three slips (which are the only ones large enough to hold the design), even if we don't actually USE them yet.

EDIT:

Here's the design that I had in mind. Jump-gates are MASSIVE, so it requires a large ship to carry the components and assemble them. The only slips we have that are large enough to build this monster are those three idle 98,000-ton slips.

Portal class Construction Ship 69,250 tons 897 Crew 1620 BP TCS 1385 TH 1400 EM 0
1010 km/s Armour 1-150 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 0
Maint Capacity 15 MSP Max Repair 25 MSP
Jump Gate Construction Ship: 180 days

Nuclear Pulse Engine E0.8 (14) Power 100 Fuel Use 8% Signature 100 Armour 0 Exp 1%
Fuel Capacity 200,000 Litres Range 64.9 billion km (744 days at full power)

This design is classed as a Commercial Vessel for maintenance purposes

EDIT again:

Both the Wildcards and the Cossacks have now reached their full compliment of 11 Fighters. They have been supplied with missiles, and are fully operational. I have built a third Fighter Base to hold the additional Fighters now under construction, destined eventually for Carrier service.
 
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MSG ESN Avernum @ Procyon to Fleet Ops Survey
New Jump Point Found in Procyon system
Location 600 m-km 123 degrees from Procyon => Sol jump point
Will investigate unless recalled
- Cmdr Hellvink out
MSG ends XXXXX


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