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Dev Diary #21 - Custom Faiths and Pagan Reformation

Oh, hello there! Interested in becoming a heresiarch, are we? Or maybe you just want to organize your ancestor’s ancient spiritual traditions into a true reformed Faith, one that can stand up to the Crescent and Cross? Either way, you’ve come to the right place!

To start us off, I’m going to go into how the process of creating a new Faith or reforming a pagan one works. After that, there will be a teaser of some Tenets and Doctrines that you may be interested in picking for your newly-founded Faiths ;)

Faith Creation
Creating a new Faith is no easy task. Only the most pious rulers will be able to convince the clergy within their realm that they alone know the true will of the divine and, in doing so, take the first steps towards establishing a new Faith. However, with a little bit of devotion and a lot of time, you too will be able to reshape your Faith to suit your dynasty’s needs!

When looking at your own Faith’s tenets and doctrines, you will see a button at the bottom labeled ‘Create New Faith’. Clicking this button will open the Faith Creation window, which can be viewed at any time — even long before you have acquired the means to actually create a new Faith! This will allow you to play around with the different options and get a feel for what is possible, allowing you to set long-term goals for yourself.

DD_CreateAFaith_WM.png
[Screenshot of the Faith Creation window showing modified Tenets and Doctrines]

You can change every single Tenet and Doctrine of your hypothetical new Faith on this screen, though the list of what Tenets are available to pick varies from Religion to Religion. For example, Tenets based on the concept of Dharma are exclusive to Oriental Religions, whereas Monasticism was common practice and is thus available to everyone. This means when creating a new Faith, you must first ensure you are a member of the Religion that you want to base your new Faith off of.

Beyond simple availability, it is also easier for some Religions to accept certain Doctrines than others. For example, Islam is used to polyamory and will happily accept a new Faith espousing it. In contrast, a new Christian faith that claims God intended us to have multiple spouses will be met with a little more skepticism...

The way this plays out in CK3 is that each Tenet and Doctrine has a Piety cost associated with it. The further you deviate from your original Faith, the more Piety you will need in order to convince the priests that yes, you actually have had a vision from the divine and yes, you actually are enforcing their will and not just trying to make some weird personal sex cult.

DD_Cosanguinity_WM.png

[Screenshot of the scaling costs for the Cosanguinity Doctrine]

After you have made all the changes you want, you will be given the total amount of Piety your character needs in order to create their new Faith. This cost can get quite high, meaning that creating a new Faith or reforming a pagan one ends up being a life-long goal for most characters. It is highly recommended to attempt this with characters who have a Learning education and/or who have multiple Virtuous personality traits, and having the ability to go on frequent pilgrimages or donate gold & troops to holy causes helps too! Finally, timing your divine revelation to completely coincidentally occur when your Faith is suffering from low Fervor will make it much easier to get everyone to buy into your new canon (I will talk more about Fervor in our future Dev Diary on heresy outbreaks).

Once you are happy with your Tenets and Doctrines and have accumulated the necessary amount of Piety, you can officially convert to your new Faith. You and your capital county will adopt it immediately, but it won’t be easy for a ruler to convince their vassals and subjects to adopt this strange new Faith — they might be more inclined to stage an uprising and depose their mad king from the throne! After all, if you die before your new Faith gains a foothold in the world, there is a good chance your Faith will die with you…

Pagan Reformation
Pagan Faiths in Crusader Kings III start out with the special ‘Unreformed’ Doctrine.

This Doctrine grants notable bonuses to Tribal rulers early on, but it locks them into the Tribal government type and provides substantial Opinion penalties to any non-Tribal vassals they acquire. Since Tribal realms are notoriously unstable, successful chieftains will eventually want to look into either converting to a reformed religion so they can feudalize, or reforming their pagan religion into a true organized faith.

Like with Faith Creation, rulers must earn a substantial amount of Piety to organize their Faith’s disparate shamans into a coherent clergy. In addition, they must have at least 3 of their Faith’s holy sites located within their realm.

DD_VidilismHolySites_WM.png

[Screenshot showing 3 of the Vidilist Holy Sites]

Once you accomplish this, the process is quite similar to creating a new Faith of an existing reformed Religion. Your vassals may still be reluctant to convert to your newly reformed Faith, but because reformed Faiths gain a bonus to conversion against unreformed Faiths, you will have a much easier time convincing them to go along with your reformation than a heresiarch within in an existing Faith would have with making a new heresy.

DD_ReformationNew_WM.png

[Screenshot showing a Vidilist reformation event]

Tenet and Doctrine teaser

To finish this off, here are a few choice tenets and doctrines which you can pick when creating a new Faith in CK3. Many of these are also used by already existing Faiths, but some are only available to custom Faiths created by players. As you can see, there is a lot of variety in the kinds of custom Faiths you can create — ultimately every kind of playstyle should have some set of Tenets and Doctrines to support it!

DD_Tenet_Showcase_WM.png
[Screenshot of the Tenets Warmonger, Human Sacrifice, Ritual Cannibalism, Christian Syncretism, Dharmic Pacifism, Carnal Exaltation, Divine Marriage, Sacred Childbirth, and the Doctrines Pluralism and Fundamentalist]

That is all I have for you this week, but join us next time as my colleague @Heptopus talks about the diversity across the world in CK3 and the many different ways you can tailor the game experience to match your personal preferences!
 
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Has there been any mention of forming a new faith without any changed tenets?

Especially in retrospect, many of the schisms and heresies in this era weren't really about much of anything, especially nothing as dramatic as the tenets we've seen so far. E.g. foreign language grammar. Or, in some cases, the primary issue was just directly questioning the legitimacy and authority of the other sects ordination.

I wonder if you could add a piety cost to modify the relationship modifier with the parent religion in either direction, so a doctrinally identical faith is regarded as evil or a divergent faith is held in full communion.

It isn't permitted to create an identical faith, though whether that's restricted to faiths belonging to the same religion (e.g. a new Christian faith can't be a copy of the Orthodox faith) or is a global restriction (e.g. a new Christian faith can't be a copy of the Zoroastrian faith (with different god names)) isn't entirely clear.
 
It isn't permitted to create an identical faith, though whether that's restricted to faiths belonging to the same religion (e.g. a new Christian faith can't be a copy of the Orthodox faith) or is a global restriction (e.g. a new Christian faith can't be a copy of the Zoroastrian faith (with different god names)) isn't entirely clear.

Thanks!



Another topic I'd like to ask about are the cosanguinity doctrines. I know there has been an immense amount of variety on this subject throughout history and it would be too onerous to code them all in, but I wonder if Gotra or Dynasty could be added as an option, and the default for hinduism.
 
Hope it's alright to still ask questions here. I was wondering if it's possible to change the flavour related stuff (holy books, good dieties, bad dieties, etc.) when creating a new faith or reforming a pagan faith in CK3 or whether that's set in stone based on what religion your faith is a part of. Thanks!
 
My question is how moddable this will be. My goal when this is released is to try to create a mod for it involving vampires - and to be able to create an accomodating religion would be ideal. For example, perhaps a vampire ruler wanted to create a Christian heresy where they claim Jesus was a vampire, and as a result adherents to that heresy are more accepting of vampires. From what this shows, it seems to be that the vanilla options will just be what is your religion's stance on war, sex, etc - but will there be religious options on the perceived nature of God for the various religions, and if not will it be a simple matter to create such an additional option for the religions?
 
My question is how moddable this will be. My goal when this is released is to try to create a mod for it involving vampires - and to be able to create an accomodating religion would be ideal. For example, perhaps a vampire ruler wanted to create a Christian heresy where they claim Jesus was a vampire, and as a result adherents to that heresy are more accepting of vampires. From what this shows, it seems to be that the vanilla options will just be what is your religion's stance on war, sex, etc - but will there be religious options on the perceived nature of God for the various religions, and if not will it be a simple matter to create such an additional option for the religions?
Would not say a tenet that gives an opinion bonus toward those with vampire-ism achieve such a goal?

You could even go so far as to have the tenet make having the vampire trait (assuming it is a trait) be a virtue.
 
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If it is easy to add an opinion on vampires option then it is easy to add the nature of God option. But I think it keeps you immersed better, with the roleplaying element, if it is related to the nature of God. That is of course a top of the head example - you might want a similar option in other areas for different religion groups - Islamic heresies might need it in a different place than a Christian heresy - or in Hinduism, Slavic reformation, etc.