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It's Tuesday and time for another dev diary on the latest expansion for Crusader Kings II; Sons of Abraham. The topics of the day are pilgrimages, Judaism and religious events. First off though, for those who read last week's diary, we've changed how the Ash'ari and Mu'tazilite traits are handled a bit. They are now much more significant, because an Ash'ari no longer gives decadence to his dynasty, and the Learning bonus for Mutazilites is correspondingly higher (currently +5).

CKII_SoA_DD_03_Start_of_Pilgrimage.jpg

Right, so, on the subject of Islam, one thing we were quite happy with in Sword of Islam was the addition of the decision to go on the Hajj, with the little adventure and the special trait you got at the end. Naturally, a lot of people thought we should add a similar thing for Christians, so that is exactly what we have done in Sons of Abraham. Christians get to choose between several different holy places. For example, Catholics can go to Canterbury, Santiago, Cologne, Rome or Jerusalem. During the journey, a regent will be appointed for pilgrim rulers and various adventures will unfold. Going on a pilgrimage costs a bit of money, and there are of course risks, but successful pilgrims will enjoy monthly piety and respect from their brothers and sisters of the faith for the rest of their lives. There could also be some unexpected benefits...

CKII_SoA_DD_03_Pilgrim_Adventure.jpg

In the same vein, we have added tons of events dealing with religious life, for Christians especially. Some are complex event chains (for example, there is one inspired by Joan of Arc) and others are simple (e.g. monks cure your illness.) There are events about relics, immoral priests (of most religions), the crusades, etc.

However, the feature in Sons of Abraham that appears to have garnered the most attention is probably the addition of the Jewish religion. Prior to the addition of the 867 start date in The Old Gods, adding Judaism to the game seemed relatively pointless due to the lack of significant Jewish rulers. In 867 though, there is indeed a powerful Jewish state; the Turkic Khazar Khaganate, which we previously represented as being of the Tengri faith, but which was historically well into the process of converting to Judaism at the time. (I think it is plausible enough that they did this in order to counteract foreign interference justified by Muslim and Christian proselytizing. Furthermore, it can be very beneficial for an empire to have a religion of its own as a vehicle for cultural cohesion and dominance.) Now, playing as the Khazars is not easy even in 867, due mostly to their powerful and aggressive neighbors, like the Pechenegs and the Cumans, but there is also a real risk of religious internal strife. In other words, it's a worthy challenge, like playing as the Zoroastrian House of Karen.

CKII_SoA_DD_03_Rabbi_at_Work.jpg

Of course, there is an even tougher challenge available, even for those who do not have The Old Gods; one last Jewish Khazar duke is still clinging on in the Saray region in 1066, vassal to the Cumans. Now, Jewish players have similar goals to strive for as the Zoroastrians; you can try to restore the ancient united kingdom of Israel and Judah, restore the High Priesthood under the Kohen Gadol, and even rebuild the Temple.

CKII_SoA_DD_03_The_Last_Khazars.jpg

Apart from the Khazar Jews, there are also the Ashkenazim and Sephardim, in the form of learned men and courtiers who can show up in your court. If you run out of money as a non-Jewish ruler, you can also choose to borrow money from Jewish merchants. If you do not want to pay them back, you can actually expel the Jews from the realm (similar to what you can do with the Holy Orders.) You will, however, stop getting the benefits of having remarkably skilled Jewish courtiers to serve in your council, and you and your descendants cannot borrow any more money from their community. Obviously, this is a pretty terrible thing to do, but it does, unfortunately, have several historical precedents.

CKII_SoA_DD_03_Jewish_Decisions.jpg

I believe that about sums up the features of this little expansion. Next week I'll go through all the stuff we're giving you for free!
 
Kingdom of Israel and Judah? so Jewish rulers have 2 special titles for them to make huh? cool, why don't show us these new titles....?

btw great dev diary (again) from you sir hohoho.....

No, he said "kingdom" - singular. At its height the ancient kingdom was Israel + Judah. One king title, one kingdom.
 
Kingdom of Israel and Judah? so Jewish rulers have 2 special titles for them to make huh? cool, why don't show us these new titles....?

btw great dev diary (again) from you sir hohoho.....

"The Kingdom of Israel and Judah" is one title. The Kingdom that King David ruled was actually two united kingdoms, Israel in the north and Judah in the south. Both of which stretched further into modern Arab lands than the modern state of Israel does, although never ruling the land around Gaza.
 
That's the only thing he mentioned. And given that they didn't answer any decadence related questions last week, i wouldn't get my hopes up for this week either.

I have a design for a decadence rework, but I don't know if and when we can slot it in. Not for this expansion, sorry.
 
Please, tell me that when playing a jewish Patrician you get the jewish clothes instead of the patrician ones!
 
I have a design for a decadence rework, but I don't know if and when we can slot it in. Not for this expansion, sorry.

Good to hear that it may get a rework eventually. I really don't find the current system very fun. The idea is intriguing, but the "Mass imprison/murder everyone in your dynasty" is frustrating.
 
If you do not want to pay them back, you can actually expel the Jews from the realm (similar to what you can do with the Holy Orders.) You will, however, stop getting the benefits of having remarkably skilled Jewish courtiers to serve in your council, and you and your descendants cannot borrow any more money from their community. Obviously, this is a pretty terrible thing to do, but it does, unfortunately, have several historical precedents.

It is terrible. However, it is historical feature that I hope that it will not be too much criticized. Anyway, I will remember to pay the debts to my Jews!
 
I wont take out loans. Usury is a sin.
 
It is terrible. However, it is historical feature that I hope that it will not be too much criticized. Anyway, I will remember to pay the debts to my Jews!

Better to include it than to pretend it never happened. I support it's inclusion fully.

Oh; and everything else is brilliant so far in this expansion, can't wait!
 
I was hoping for there to be a special mechanic for those seen as true descendents of the Tribes of Israel (similar to Sayyid's and descendants of the Sayoshant).

If I were to play a dynasty that converted to Judaism they would be seen as a non-authentic by other Jews within the game and would therefore have a negative modifier.
 
Next week's is the final dev diary, then?
 
Next week's is the final dev diary, then?

Seeing as the release date is November 18th, they only have one more week to go. But perhaps they'll make 2 DD's next week.

If there's changes to decadence, it will probably be mentioned next week while discussing the patch-notes. It was unlikely to be brought up in one of the diaries covering new stuff in the DLC, since it would likely be in the patch and not the DLC.

Doomdark already answered that question, look further up on this page. There won't be any changes for this expansion.
 
Question about the united Jewish kingdom: will we have a chance to reform either( or both) the Kingdom of Israel (Samaria) and the Kingdom of Judah, or is it only Israel? Will de jure Israel (if one kingdom) be the size of the kingdom under David and Solomon, or will it be just Kingdom of Jerusalem with a new name?(which is more than likely, but being able to rule David's kingdom would be cool). If Israel is taken in a crusade, would it change to Kingdom of Jerusalem(like Byzantium becomes the Latin Empire). Since all religions are getting some form of holy order now, what will Judaism's be? If there is only one Jewish Kingdom, would there be a Duchy of Judah and Duchy of Israel(or Samaria)?

As far as relics (for Christians in particular) are concerned, I'm assuming that the Holy Grail, Holy Lance and the True Cross are among those that you can find, but I'm wondering if we'll be able to go full Indiana Jones and find the Arc of the Covenant?

This expansion looks fantastic, cannot wait!
 
"The Kingdom of Israel and Judah" is one title. The Kingdom that King David ruled was actually two united kingdoms, Israel in the north and Judah in the south. Both of which stretched further into modern Arab lands than the modern state of Israel does, although never ruling the land around Gaza.

Actually, Judah and The Northern Kingdom of Israel (or Samaria) came later, after Solomon. By United Kingdom of Israel it meant the David ruled the United Kingdom of the 12 tribes of Israel (which was actually first formed under Saul, more or less, and David extended it, because he was a boss). The kingdom split after Solomon, with northern kingdom being eventually swallowed up by Assyria (a lot of the Northern Kingdom is in modern Syria [may be wrong though]) Judah was, more or less, modern Israel, if not a little larger. That is why I'm wondering if the decision to reform Israel will be the Kingdom under David and Solomon, or just a renamed de jure Kingdom of Jerusalem
 
No Beta Israel then?

They are now much more significant, because an Ash'ari no longer gives decadence to his dynasty, and the Learning bonus for Mutazilites is correspondingly higher (currently +5).
Won't the Ash'ari give the Sunnis a huge bonus above other Muslims, and doesn't this mean that Mutazilites exist for the sole purpose of being persecuted?
 
No Beta Israel then?

They weren't large or distinct enough to appear. Having a chance for Ethiopian Jews to appear as courtiers in the area would be good though.