What's your take on letting wolves hunt each other versus forbidding it?
I think it favors the wolves significantly as compared to your setup, but it might be a necessary rule for balance reasons. I am not decided yet.
In your setup my pack benefited from the cooperation of Tami and Napoleon. After Snoopdogg died they didn't choose to hunt one of us, and we didn't choose to hunt one of them. Tami said that his pack
was poised to betray us when Napoleon got outed, and after that he opted for a wolf victory.
If Tami and Napoleon had decided to hunt us to even the odds it would have been 2-2 which changes a lot. Parity is further away for one. And if we'd retaliated... if they'd expected retaliation... if we'd predicted their attack and struck as well, and then it happened again, we'd end up with 1 wolf and over a dozen villagers.
Imagine if the packs were composed of people who hate each other and don't cooperate from the start, instead of helping the surviving pack to win. It could easily end up with a village victory without them even doing anything.
The downside of barring them from hunting one another is that the wolves know that they need only fear lynches. Makes them significantly stronger.They can't destroy one another as quickly, paranoia doesn't make them accidentally turn on one another. Najs balanced it with fewer wolves. It somewhat dilutes the "prisoner dilemma" concept though.
Banning it makes the game much more stable, I think. It also probably favors analysis more, because wolves will probably vote for one another at the first chance they get, whereas with your setup the wolves can be cooperating and voting for one another, or cooperating and not voting for one another.