Name five grand turn-based 4X strategy games which came out in last five years. Three games?
Not going to limit it to turn-based because that's irrelevant and you can pause and give orders in the real-time ones.
Civilization 5
Galactic Civilizations 2 (expansions)
Sword of the Stars (expansions)
Sins of a Solar Empire
Distant Worlds
Civ 4 still has a huge and active mod community with some really great 4x mods being constantly updated and new ones on the horizon.
The truth is that 4X genre is in a bad condition.
I don't agree. There's more 4x games coming out now than ever before. It's never been a super popular genre, pick any patch of 5 years and you'll have a hard time listing 3-5 that came out. We don't need bad games coming out in the genre potentially turning new players away. SotS2 has hurt the genre, and FE might as well.
A thought about Fallen Enchantress. I didn’t play the beta, but thanks to reading the official forums and watching few hours of gameplay videos I can say that it’s gonna be a decent game (not an expansion, not even a stand-alone expansion). It’s already better than WoM after a year of patching.
Try the beta. It's a WoM patch, that's where it is right now, a patch. It is WoM with UI adjustments and slight mechanic changes. It's not a new game, not even close, I wouldn't even call it an expansion at this point. Randomized maps and some new spells aren't really "expansion quality" improvements. I can list the changes between WoM and FE right here, it's a short list.
New random map system.
Monster spawns tethered to a goody hut.
Random quest dialog rewritten.
Houses removed.
Random techs drastically cut and moved onto 3 small trees.
Some new spells.
That's it, that is FE right now. It is WoM with those "major" changes. There's a few more smaller ones, like boring traits replacing stat points and old stat effects, and some minor item changes.
They will work on the game for about next half a year and much can change, so it’s too early to say anything more. AI is lame you say? It is, but don’t forget it’s BETA 1. Stardock say that tactical AI will be worked on after all the spells and other stuff are ready. The game will came out in a few months and then we will judge the AI – both strategic and tactical – and everything else. All versions before the gold version are testing ones. I bet Warlock beta hasn’t the best AI either. Because it’s BETA.
Two things.
1. I was in the WoM beta, I know what changes they are capable of, and the AI never got any good in that game either.
2. FE has been labeled as "near complete" and they are only looking for bugs and balance issues at this point. They have explicitly said the game is not going to change much by release, just a few small changes here and there. This is not an early beta or alpha, it's a last stretch mass beta.
But yes, it's beta, and i haven't said otherwise. Maybe they will pull out a miracle, or listen to their testers.
But not when fans of one game will hate the other game all over the internet. Reasonless hating Fallen Enchantress would not contribute to success of Warlock. Reasonless hating Warlock would not contribute to success of Fallen Enchantress. Quite the contrary. The 4X market is too small and too weak for a civil war! We better work together and unite against dumb causal pseudo-strategy Facebook games, instead of fighting each other. It’s not worth it.
I'm not a Warlock "fan." I don't know how I could be after a handful of screens and a couple short trailers (I'm not crazy enough to think I can judge a game off that much). We know almost nothing about the game other than that it looks eerily like Civ5 and appears to use resources stripped directly out of Majesty 2 (unit models and portraits). That said I think it would be difficult to create a game as bad as I think FE will probably end up as.
I have nothing against Stardock, I just feel like they've been wasting their time on a WoM patch when they could have been working on the GalCiv2 support they promised, or at least starting on GalCiv3. They are great at space 4x games, they should be working with their strengths. There's a figure of speech about polishing a certain substance that Stardock hasn't learned.