Reason VIII
This game is too easy.
Issue Twenty-eight
You might have noticed that I was away for an unusually long time. Well, unless you are reading it months (years?) from now, in which case, greetings from the past! How are you doing? I hope you are better off than we are. Were. Anyway, I had to put this project on hold because I needed some challenge so I played some more modern games that are not that easy. But enough of that, you are not here to hear about my excellent adventures in Call of Duty, are you?
By the way, it's already 1710, so there's only a little over a hundred years to go!
Of course the only thing I remember from the last session is that I wanted to go after the Holy Roman Empire and of course I won't read back to figure out if I had a plan or anything. So again, the targets are:
- Croatia They have two provinces but we have a truce and I have no Casus Belli. Yet.
- Meissen They have only a single province but I also don't have a Casus Belli.
- Mecklenburg Single province, no Casus Belli.
- Oldenburg I already have them in my pocket, being allied to them.
- Silesia Single province, no Casus Belli.
- Papal States They have quite a lot of provinces and I also have a Casus Belli: Liberation. The problem is that the Pope knows the Excommunicatio spell ("It's Excommunicatio, not Excommunicatio!...") and that hurts. A lot. I would need two consecutive wars to make them serve me, which would take many years of being loathed by everyone. Well, not everyone, because of those hipsters of the Reformed church, but still. They are also at war with half of Europe but are allied to Austria (and Norway).
- Brandenburg They have a lot of provinces but little to no army right now. I have a Liberation Casus Belli against them. Still, they should be the last to be taken care of because I don't need to defeat them, only control their capital, which shouldn't be too hard.
So, in the end, I guess it will be the Pope I need to attack first. But since I have good relations with them, I'll first have to tell his Highness about my opinion regarding his choices in clothing.
Hey, I just met you and this is crazy, but your hat is ugly, so DOW me maybe?
In order to keep my extreme edge in technology, I also went for another round of twenty years of 'Liberté, Egalité, Fraternité'. The -20% in Technology cost should easily make up for the +8 National Revolt Risk. France is a police state already anyway. Also I'll put off the first invasion on the Pope (
The War of Papal Liberation where I liberate the Pope of the responsibility of holding on to some excess land) until August of 1711, when I'll reach Land Technology level 43, granting me all different colours of Coats for my Infantry. Sounds awesome, doesn't it? Oh, yeah, and +0.25 Morale as well, although with the current 6.45, that doesn't really matter much.
Also at this point I felt it was time to finally take care of that stupid bug with the Grain Depot and fixed the related file. I won't let the game screw with me! That +20% Troop Limit and -20% Maintenance cost will make a huge difference! Well, not that I need it, really. I have more Artillery than Poland has troops altogether and I'm 7 levels higher in Land tech than the next country (Mecklenburg for crying out loud!), but still.
I DOWed the Pope in December, 1711 (between Christmas and New Years, thoughtful of me, isn't it?) and started the invasion right away. Their alliance with Austria wasn't in place anymore which is good because Norway doesn't really pose any kind of threat and I've dealt with Brandenburg multiple times in the past, I'm not afraid of them. This war also provided a new opportunity never present before: 'Declare Statute in Restraint of Appeals'. Sounds nice, doesn't it? I'm already on a paved way to Hell, so why the Heaven not?
This first war didn't last long for a lack of proper Papal resistance. They had like 50.000 men on paper at least but I never met them. Maybe they were somewhere in Russia on vacation, I don't know. At any rate, I gave them a break after 58% War Score and only forced them to release five of the six possible minors. I will still need a Casus Belli five years from now, you know.
They also had to renounce their claim on Ansbach. I don't know where they got that in the first place...
They are still at war with Wurzburg, the Hansa and Ansbach though. Tough luck. Still, I hope they won't be
too beaten. As I said, I need that Casus Belli!
So, now we wait. In early 1713, Spain took control over the Curia which is nice because they don't hate me
that much. In fact, a few well-placed bribes here and there may assure that they keep the Pope in line and make sure he doesn't start swinging around with his magic wand.
Also with the -20% in Tech cost, I've started to make a new advance in Government Tech per year, despite of being like 15 years ahead of time. Can France into space?... At any rate, August of 1713 brought me level 41 and with it, a new National Idea. I had trouble selecting one the last time, but I made some nice advancements in other areas since then, making Scientific Rebolution and Smithian Economics available. +20% Production Efficiency nation-wide sounds nice, but to be honest, I have enough money as it is. -10% Tech cost
permanently on the other hand will be incredibly useful for the rest of the game! Now I'll make almost two advances a year. Constitutional Republic, here I come!
The five years didn't go without incident though. In 1715, I got a call from Mazovia.
"Kitten, I think what I'm saying, is that sometimes, sh*t happens, someone has to deal with it, and who ya gonna call?"
The campaign didn't take too long. I still had 20.000 men in Estland and they made short work of the 12.000 strong Lithuanian and 13.000 strong Ukranian armies (both were like 20 levels behind me in Land Tech) and a few short sieges were enough for Ukraine, the overlord of Lithuania to reconsider her viewpoint of Mazovian independence. I love being the good guy
It was a short but kinda satisfying campaign.
Later on I recieved another call, this time from Thuringia, being under siege by the Hansa, Wurzburg, Frankfurt, Utrecht and Anhalt. Strength in numbers, huh? What I don't understand is that they were already at war with Austria, wasn't that enough?... Wait a minute, it was Thuringia that started this conflict. That makes a little more sense. But it doesn't mean that I won't get involved, oh, no! Let's roll! While I was busy fighting the Hansa, the Pope annexed Würzburg. Baaaad Pope! And a little later Sicily joined the war which is bad because now the Hansa is also a junior participant in the war just as I am and thus we can't negotiate. Stupid rules! And of course I can't make them release their vassals or new minors through Sicily either... I also don't really want to fight Sicily directly... And then Sicily bought their buddy Sweden in as well. I mean WTF?! I guess this is quickly getting out of hand and brings more trouble than it's worth. If I was the leader of my side at least, it wouldn't be that bad, but I won't protect Thuringia against Sweden, that doesn't make any sense. I'm outa here!
In May, 1717, the truce with the Papal States expired, so I sent another Declaration of War. This time not only Norway but Brandenburg also joined the conflict and they also brought Croatia to have some fun as well. Excellent! They were easy to vassalize. One less Elector to worry about. Dealing with the Pope was slightly less easy. (It wasn't hard, mind you, only less easy.)
After his latest exploits, I wasn't able to vassalize the Pope but I made him release Cologne, Mainz and Würzburg and also to renounce six of his unlawful claims in the neighbourhood.
And I also made two interesting observations. First, while I was occupying the Pope's capital, they weren't listed on the independent countries' list on the 'Dismantle the HRE' button, which indicates that if I manage to get into a war with all of them at the same time, I don't need to vassalize them. That would save me some Infamy, but I'm not sure if it would be any less inconvinient because of the Stability hits. The second observation was that Baden is listed as an independent elector, even though they don't even exist...
Anyway, I'm still at war with Brandenburg, Norway and as of late, the Teutonic Order. My 'independent' buddy Mazovia will help a lot with that
They had some forces running around and even had two army-sized formations. The first of these showed up early on but was wiped out by my two armies. The second arrived too late to prevent the humiliating defeat of the mighty emperor:
And in a few days after the resolution of that war, I was called into arms again, this time by Hausa. In case you don't know what a "Hausa" is, let me enlighten you. No, it is not the undereducated sister of Hugh Laurie. Hausa is my Central African minion, edged between the remnants of Mali and Kanem Burnu (yet another obscure Central African piece of wonderland). The really interesting thing though is that they were attacked by Hedjaz, which is a Middle Eastern sheikhdom. I mean, WHY? They also have even
farther away from Central Africa, in Central Asia. Don't let the "Central" part confuse you. They are very, very far. Although Hedjaz does have some colonies in Eastern Africa, so only like, two thousand miles of Wasteland separates the two. Makes sense.
In fact, the only real problem with this whole conflict is that I really don't want to go to the Middle East. Maybe this war will just go away if I ignore it hard enough.
Further investigation revealed that the independence of Hausa was guaranteed by Swahili. Which, in turn, is right next to the colonies of Hedjaz, and by the time I was called into arms, was already taken over almost completely by them. That, I must admit, is kinda clever... It must have been an accident.
In December, 1719, I reached level 47 in Government Technology, making Constitutional Republic available. I think I already explained earlier why I want to take that government type over my current one so I won't go into detail now. Let it be enough that +20% Production and +1 Tolerance to Heretics and Heathens beats -2% Prestige Decay, especially since I gain 4 Prestige yearly, so it should still be only -1% without that 2% modifier from the Monarchy. (Unless it works completely differently from how I think it does, but I'm afraid you can't divide by the number of craps I give at this point...)
Of course this move had the inconvinient side-effect of dropping my Stability by 4 points to -1. It will take a few years to recover from that, but it is worth it in the long run. And isn't it funny that I kept my previous King as the Head of State? President Louis XV de Ávalos. Yeah, sure. Well, alright, I get an election event, but I can keep him
I would also like to point out that these elections are kinda stupid. I mean how come that if I choose the "Buroucrate", I get a guy with 7/9/3? He is much better at Military than at Administration. He is also worse at Diplomacy than my previous guy. Still, this is a little more interesting than hereditary rule was. I guess I might have some fun with this
(Even if not too much...)
With this 7 Military rating, comes the ability to 'Establish a Naval Convoy System'. It would give a huge 5 Inflation right away and increase the cost of Colonists and Big Ships and also their build time but makes my ships slightly braver and increases overseas income by 10%. My current Tarrif income is 21 gold a month, which is about 3% of the total, so this would give me a 0.3% increase in income. Wooow. Still, if I don't take the offer, that stupid icon will stay there forever and I don't want that. So let's establish. I guess I should consider doing something about that 5 points of Inflation though. It is reduced by 0.14 each year, but at this rate, it will take 35 years do get rid of it completely! Bah, whatever.
My positive Stability was pretty much what kept the country together for the last hundred years or so, thanks to that stupid Religious Turmoil (which I will never be able to get rid of), so I had some rough years during the transition from Monarchy to Republic. And maaaan, was it boring. I had to check my schedule because I started to think that we reached another Reason. But no, I still have 30 boring, unchallenging years. Then I got this gem of a stupid event:
A Constitutional Republic is UnConstitutional!
The other option would have been returning to the Constitutional Monarchy and gaining back 1 point of Stability. No, that won't do at all. (Of course that won't make things any harder, only more annoying...) And yes, this event is stupid. I would understand if the Separation of Power modifier would cause problems if I went to an Absolute Monarchy for example or even a Republican Dictatorship. But what would contradict the
Separation of Power in a Constitutional Republic? Bah... (And while we are at it, how on Earth can I still have the 'L'état c'est moi' decision?!)
After defeating Swahili, Hedjaz soon sent a White Peace to Hausa. That of course didn't end my war with them, but fortunatelly they were willing to accept a White Peace with me as well. By the way, isn't it funny how enemy junior partners swarm you with insane peace demands when you have 0% War Score? I mean come on! Why would they expect me to release vassals and pay ridiculous amounts of money when we haven't even met on the battlefield? It is even worse when said enemies are 1-2 province minors and you are a multi-continent mega-empire...
Did you ever notice that the different rebels can fight eachother? I had a bunch of Particularists get attacked by the Royalists that wanted me to get back to the Constitutional Monarchy. The later have won but they got beaten enought hat my pursuing army squashed them easily. Funny.
And if that stupid wave of rebellion wasn't enough of an annoyance, Morocco declared war on my friend, Hausa. Over my dead body, dude! Quite literally, considering that they need to go through my territory to get there. But that won't happen of course. I won't attack Morocco though, because that would mean Ottoman involvement (Defenders of the Faith) and that's the last thing I need right now. So it's passive resistance for now. Not for long of course. Hausa called me in June, 1721. On to Morocco! I wanted to put them back into place for quite some time now, but the timing is not the best I'm afraid. Still, there can be only one!
Fighting Morocco kept me occupied (and I kept Morocco occupied) while my Stability was slowly climbing back up. In the end, I got bored and allowed them to get away with only releasing the four countries they annexed earlier: Tunisia, Ethiopia, Trebizond and Funj (that must be some kind of skin disease).
Meanwhile in Europe the 10th Annual Flag Festival is held.
That should be sufficient for now. Don't miss the next interesting Issue! (In which something might actually happen. Or not.)