[2024-04-25 21:19:58,097] [INFO] Bootstrapping cohtmlUISystem
[2024-04-25 21:19:58,105] [INFO] Coherent Renoir library initialized!
[2024-04-25 21:19:58,106] [INFO] Initializing COHTML ver. 1.38.0.8
[2024-04-25 21:19:58,107] [INFO] COHTML library initialized!
[2024-04-25 21:19:58,269] [INFO] View Id: 0 created.
[2024-04-25 21:19:58,274] [INFO] UIView 0 url set to coui://GameUI/index.html
[2024-04-25 21:19:58,358] [INFO] Initialized rendering resources!
[2024-04-25 21:19:58,358] [INFO] New render target set 2560x1600
[2024-04-25 21:19:58,411] [INFO] Unsupported CSS property detected: gap
[2024-04-25 21:19:58,481] [INFO] Ready for bindings
[2024-04-25 21:20:21,494] [INFO] Initializing store.
[2024-04-25 21:20:21,495] [INFO] Store initialized.
[2024-04-25 21:20:21,496] [INFO] Creating HOC.
[2024-04-25 21:20:21,496] [INFO] Creating HOC.
[2024-04-25 21:20:21,518] [INFO] Unsupported CSS property detected: gap
[2024-04-25 21:20:21,537] [INFO] Unsupported CSS property detected: object-fit
[2024-04-25 21:20:21,542] [INFO] FindIt UI module registrations completed.
[2024-04-25 21:20:21,543] [INFO] Inject StationNaming ui.
[2024-04-25 21:20:21,668] [ERROR] JS Error: coui://GameUI/index.js:1: Error: 'selectedInfo.selectedEntity.update' was not called after subscribe!
Did you forget to add the binding on the C# side?
[2024-04-25 21:20:21,719] [ERROR] JS Error (Line): (()=>{var e={611
e,t,n)=>{var r;r=function(e,t,n){"use strict";var r=function(){this.events={}},i=function(e,t){this.code=e,this.context=t},o=void 0!==t;if((t=t||{})._Initialized)return t;var a=[2,0,2,0];for(var s in r.prototype._createClear=function(e,n,r,i){return function(){var o=e.events[n];if(o){var a=-1;if(void 0===r){for(var s=0;s<o.length;++s)if(void 0!==o
.wasInCPP){a=s;break}}else a=o.indexOf(r);-1!=a&&(o.splice(a,1),0===o.length&&delete e.events[n])}else void 0!==t.RemoveOnHandler&&t.RemoveOnHandler(n,r,i||t)}},r.prototype.on=function(e,t,n){var r=this.events[e];void 0===r&&(r=this.events[e]=[]);var o=new i(t,n||this);return r.push(o),{clear:this._createClear(this,e,o,n)}},r.prototype.off=function(e,n,r){var i=this.events[e];if(void 0!==i){var o;r=r||this;var a=i.length;for(o=0;o<a;++o){var s=i[o];if(s.code==n&&s.context==r)break}o<a&&(i.splice(o,1),0===i.length&&delete this.events[e])}else t.RemoveOnHandler(e,n,r||this)},r.prototype.trigger=function(e){var t=this.events[e];if(
[2024-04-25 21:20:21,755] [ERROR] JS Error (Stack): Error: 'selectedInfo.selectedEntity.update' was not called after subscribe!
Did you forget to add the binding on the C# side?
at e.t.connect (coui://GameUI/index.js:1:395284)
at e.subscribe (coui://GameUI/index.js:1:393792)
at v (coui://ui-mods/StationNaming.mjs:9:5189)
at Object.extend (coui://GameUI/index.js:1:184932)
at E (coui://ui-mods/StationNaming.mjs:9:5669)
at cR (coui://GameUI/index.js:1:821889)
at o (coui://GameUI/index.js:1:822276)
at HTMLLinkElement.i.onload (coui://GameUI/index.js:1:819415)
[2024-04-25 21:20:46,337] [ERROR] Error: 'selectedInfo.selectedEntity.update' was not called before getValueUnsafe!
[2024-04-25 21:20:46,380] [ERROR] JS Error: coui://GameUI/index.js:1: Error: 'selectedInfo.selectedEntity.update' was not called before getValueUnsafe!
[2024-04-25 21:20:46,424] [ERROR] JS Error (Line): (()=>{var e={611e,t,n)=>{var r;r=function(e,t,n){"use strict";var r=function(){this.events={}},i=function(e,t){this.code=e,this.context=t},o=void 0!==t;if((t=t||{})._Initialized)return t;var a=[2,0,2,0];for(var s in r.prototype._createClear=function(e,n,r,i){return function(){var o=e.events[n];if(o){var a=-1;if(void 0===r){for(var s=0;s<o.length;++s)if(void 0!==o.wasInCPP){a=s;break}}else a=o.indexOf(r);-1!=a&&(o.splice(a,1),0===o.length&&delete e.events[n])}else void 0!==t.RemoveOnHandler&&t.RemoveOnHandler(n,r,i||t)}},r.prototype.on=function(e,t,n){var r=this.events[e];void 0===r&&(r=this.events[e]=[]);var o=new i(t,n||this);return r.push(o),{clear:this._createClear(this,e,o,n)}},r.prototype.off=function(e,n,r){var i=this.events[e];if(void 0!==i){var o;r=r||this;var a=i.length;for(o=0;o<a;++o){var s=i[o];if(s.code==n&&s.context==r)break}o<a&&(i.splice(o,1),0===i.length&&delete this.events[e])}else t.RemoveOnHandler(e,n,r||this)},r.prototype.trigger=function(e){var t=this.events[e];if(
[2024-04-25 21:20:46,472] [ERROR] JS Error (Stack): Error: 'selectedInfo.selectedEntity.update' was not called before getValueUnsafe!
at e.t.getValueUnsafe (coui://GameUI/index.js:1:395819)
at Object.get value [as value] (coui://GameUI/index.js:1:393874)
at xl (coui://GameUI/index.js:1:392082)
at XOe (coui://GameUI/index.js:1:1966687)
at WIe (coui://GameUI/index.js:1:2056459)
at Ea (coui://GameUI/index.js:1:71363)
at El (coui://GameUI/index.js:1:128218)
at xc (coui://GameUI/index.js:1:117370)
at bc (coui://GameUI/index.js:1:117298)
at vc (coui://GameUI/index.js:1:117161)