The Road to Doom's Day 1936-1999 is now ready for download.
About Five year ago i found myself playing HSR for Hoi2 into the 1960's and '70's game time. While i enjoyed the long games, the lack of tech and events ending in 1948 meant something was lacking with the whole thing.
So i started to extend the time line and tech as a hobby.
Things had to redone and redone again as new versions of Hoi2 came out as new versions of HSR were also developed. I also started to add other elements - the naval Beta, and various nation improvement packages. When HSR development took a hiatus the excellent Compendium Mod filled the gap. So now this mod uses the Compendium Mod a a foundation, with the Naval beta, HSR and the HSR Add-on strongly present along with various other sources.
This is a quick highlight summation:
New Oil Exploration Tech and Events
While Oil was important in WW2 it really did not start to become a dominant economic and energy source until after the war, when it began to increase exponentially in quantity and importance. Provinces now have oil reserves to 2006 levels. Oil Exploration tech allows for a portion of those reserves to be 'discovered' and put into production. As the tech level increases the proportion of discovered reserves increases. I think this will have a huge impact on the game.
Resources events
Compendium Style Resources have been extended to 2006
IC and Production
IC is based upon GDP adjusted for inflation to 1990 levels and then listed in 1939 value.
This allows for economic growth and unit costs over a 65 year period on one economic scale.
In 1936 production will seem to be inexpensive and take longer.
Enjoy it while you can as advanced technology will drive up the IC exponentially.
Graphics
Model files are fully filled out.
There are icons and pics for the majors and some minors.
There will be more nation pics and icons, along with event and tech pics done to match 1.3. Updates will be coming in the next few weeks.
Full Tech Tree 1936-1999
All tech and Model trees are maxed out.
There are some new and interesting techs
Destroyers and Frigates - there are 22 Destroyer models. Even numbered models are Destroyers, odd numbered are Frigates. They have separate Tech trees.
Naval Patrol Aircraft
Naval bombers and ASW and Recon - 20 models.
MTB's/Fast Attack Craft
Land and Naval Minefields
300+ CAGs Nation Specific
Modern Diesel and Nuclear Submarines
Radars - From Home Chain Radar to Modern Arrays, powerful and influences many other Tech.
Machine Tools and Computers now are required for most tech advances.
ie a 1960 Jet will require 1960 machine tools and 1960 computers. ( higher machine tolerances for complex machines computer aided design, limited computer operation and controls etc.)
Airships
Missile Tech Tree and Missile Attachment Tech Trees
Attack and Transport Helicopter Brigades
Modern Air Land and Naval Combat Doctrines
Modern Transports
Assault Giuns
AC Gunships
Unmanned Aircraft
Point AA and Manpads
ASW AEW EW Tech
Nuclear Power Plants
Chem and Bio War
For more information and previous thread history see
http://forum.paradoxplaza.com/forum/showthread.php?p=11482081
Download RDD V1.3.5 at-
http://www.filefront.com/user/moxs602
There is also a new Install steps: RDD 1.3.5 Install steps.txt file
Install steps: RDD 1.3.5
1) Clean version of HOI2 Doomsday Armageddon 1.3b2 + hotfix + Added ( keep a master backup of this )
2) MANUALLY delete CONTENTS of C:\Paradox Interactive\Doomsday\gfx
3) MANUALLY copy contents of GFX_RDD_V1.3.5.rar (open with 7zip)
into C:\Paradox Interactive\Doomsday\gfx
4) MANUALLY copy contents of GFX_INT_RDD_V1.3.5.rar (open with 7zip)
into C:\Paradox Interactive\Doomsday\gfx
5) MANUALLY copy contents of RDD_V 1.3.5.rar (open with 7zip)
into C:\Paradox Interactive\Doomsday\
6) Run Compendium batch file
7) Run NTL_1.3b2.exe, No time limit patch
If you are doing a fresh install you need to start at Step 1.
**If you are upgrading to V 1.3.5 start at Step 2
you no longer need compendium dl
but you do sill need compendium.bat
which you can dl on
http://www.filefront.com/user/moxs602
Moxs602
About Five year ago i found myself playing HSR for Hoi2 into the 1960's and '70's game time. While i enjoyed the long games, the lack of tech and events ending in 1948 meant something was lacking with the whole thing.
So i started to extend the time line and tech as a hobby.
Things had to redone and redone again as new versions of Hoi2 came out as new versions of HSR were also developed. I also started to add other elements - the naval Beta, and various nation improvement packages. When HSR development took a hiatus the excellent Compendium Mod filled the gap. So now this mod uses the Compendium Mod a a foundation, with the Naval beta, HSR and the HSR Add-on strongly present along with various other sources.
This is a quick highlight summation:
New Oil Exploration Tech and Events
While Oil was important in WW2 it really did not start to become a dominant economic and energy source until after the war, when it began to increase exponentially in quantity and importance. Provinces now have oil reserves to 2006 levels. Oil Exploration tech allows for a portion of those reserves to be 'discovered' and put into production. As the tech level increases the proportion of discovered reserves increases. I think this will have a huge impact on the game.
Resources events
Compendium Style Resources have been extended to 2006
IC and Production
IC is based upon GDP adjusted for inflation to 1990 levels and then listed in 1939 value.
This allows for economic growth and unit costs over a 65 year period on one economic scale.
In 1936 production will seem to be inexpensive and take longer.
Enjoy it while you can as advanced technology will drive up the IC exponentially.
Graphics
Model files are fully filled out.
There are icons and pics for the majors and some minors.
There will be more nation pics and icons, along with event and tech pics done to match 1.3. Updates will be coming in the next few weeks.
Full Tech Tree 1936-1999
All tech and Model trees are maxed out.
There are some new and interesting techs
Destroyers and Frigates - there are 22 Destroyer models. Even numbered models are Destroyers, odd numbered are Frigates. They have separate Tech trees.
Naval Patrol Aircraft
Naval bombers and ASW and Recon - 20 models.
MTB's/Fast Attack Craft
Land and Naval Minefields
300+ CAGs Nation Specific
Modern Diesel and Nuclear Submarines
Radars - From Home Chain Radar to Modern Arrays, powerful and influences many other Tech.
Machine Tools and Computers now are required for most tech advances.
ie a 1960 Jet will require 1960 machine tools and 1960 computers. ( higher machine tolerances for complex machines computer aided design, limited computer operation and controls etc.)
Airships
Missile Tech Tree and Missile Attachment Tech Trees
Attack and Transport Helicopter Brigades
Modern Air Land and Naval Combat Doctrines
Modern Transports
Assault Giuns
AC Gunships
Unmanned Aircraft
Point AA and Manpads
ASW AEW EW Tech
Nuclear Power Plants
Chem and Bio War
For more information and previous thread history see
http://forum.paradoxplaza.com/forum/showthread.php?p=11482081
Download RDD V1.3.5 at-
http://www.filefront.com/user/moxs602
There is also a new Install steps: RDD 1.3.5 Install steps.txt file
Install steps: RDD 1.3.5
1) Clean version of HOI2 Doomsday Armageddon 1.3b2 + hotfix + Added ( keep a master backup of this )
2) MANUALLY delete CONTENTS of C:\Paradox Interactive\Doomsday\gfx
3) MANUALLY copy contents of GFX_RDD_V1.3.5.rar (open with 7zip)
into C:\Paradox Interactive\Doomsday\gfx
4) MANUALLY copy contents of GFX_INT_RDD_V1.3.5.rar (open with 7zip)
into C:\Paradox Interactive\Doomsday\gfx
5) MANUALLY copy contents of RDD_V 1.3.5.rar (open with 7zip)
into C:\Paradox Interactive\Doomsday\
6) Run Compendium batch file
7) Run NTL_1.3b2.exe, No time limit patch
If you are doing a fresh install you need to start at Step 1.
**If you are upgrading to V 1.3.5 start at Step 2
you no longer need compendium dl
but you do sill need compendium.bat
which you can dl on
http://www.filefront.com/user/moxs602
Moxs602
Last edited: