Is it better to save your tradition for a good general or is it better to have a general leading your troops to battle, no matter how bad?
Is it better to save your tradition for a good general or is it better to have a general leading your troops to battle, no matter how bad?
Efficiency. If your tax income from your provinces is 120 ducats but your efficiency is only 50%, then your actual income will only be 60 ducats. Efficiency increases due to tech, some national ideas, etc.In the econonmy tab, what does the % represent?
They're under Monthly Income.
Example:
Tax (##%) ##.#
trigger = {
is_overseas = yes
is_colony = yes
citysize = 600
OR= {
religion = protestant
religion = reformed
}
owner = {
OR= {
religion = protestant
religion = reformed
}
num_of_religion = { religion = catholic value = 1 }
innovative_narrowminded = 1
}
}
Code:trigger = { is_overseas = yes is_colony = yes citysize = 600 OR= { religion = protestant religion = reformed } owner = { OR= { religion = protestant religion = reformed } num_of_religion = { religion = catholic value = 1 } innovative_narrowminded = 1 } }
Could someone explain these triggers? I want to know how to stop all my colonies switching religion once they hit 600 people!? it's the num_of_religion part and innovative_narrowminded = 1 part I'm most curious about!
After winning a naval battle and following the enemy to the retreating province, why is combat not reengaged once both parties arrive in the province? This occurs on land battles, even if the soldiers are on a multi province retreat, they can be caught.
After winning a naval battle and following the enemy to the retreating province, why is combat not reengaged once both parties arrive in the province? This occurs on land battles, even if the soldiers are on a multi province retreat, they can be caught.
After winning a naval battle and following the enemy to the retreating province, why is combat not reengaged once both parties arrive in the province? This occurs on land battles, even if the soldiers are on a multi province retreat, they can be caught.
num_of_religion = { religion = catholic value = 1 }
"Have at least one catholic province"
innovative_narrowminded = 1
"Innovative/Narrowminded slider is at least one" ( meaning, 1 or more towards Narrowminded)
It used to be like that, but it was too easy to completely destroy an enemy navy.
It still is, but that was the reason to change it anyway.
Thanks..
So these happen regardless of how long ago the reformation started or counter reformation and there is no MTTH so they ALWAYS happen when your prov gets to 600? OK I need to halt colonial growth and get that slider to narrowminded =0 lol
Thanks..
So these happen regardless of how long ago the reformation started or counter reformation and there is no MTTH so they ALWAYS happen when your prov gets to 600? OK I need to halt colonial growth and get that slider to narrowminded =0 lol
The ocean is really big.If it applies to navies, why doesn't it apply to armies?
The ocean is really big.
Question on a different topic. In a new England game, while at war to vassalize Scotland, I occupied all their provinces to prevent them from recruiting a large army. Usually when a province is under siege and a regiment recruitment is complete, it has to fight the occupying army. So one regiment vs the number in the occupying army. However what was happening is a large number of regiments was recruited (something like 11) at once, not sequentially. This new army didn't appear to be Scottish rebels or nationalists, it had the normal Scottish flag, not the rebel one. So how does this happen?
Question on a different topic. In a new England game, while at war to vassalize Scotland, I occupied all their provinces to prevent them from recruiting a large army. Usually when a province is under siege and a regiment recruitment is complete, it has to fight the occupying army. So one regiment vs the number in the occupying army. However what was happening is a large number of regiments was recruited (something like 11) at once, not sequentially. This new army didn't appear to be Scottish rebels or nationalists, it had the normal Scottish flag, not the rebel one. So how does this happen?
I don't see it under missions for Scotland nor anything related to it in the events folder. Which folder/file would have the source for this?Scotland has an event called "The Highlanders Arrive" which spawns ~12 armies.
province_event = {
id = 960
trigger = {
NOT = { year = 1500 }
owner = {
tag = SCO
NOT = { has_country_modifier = braveheart }
is_subject = no
is_lesser_in_union = no
war_with = ENG
}
SCO = { owns = 252 }
controlled_by = owner
region = highlands
}
mean_time_to_happen = {
months = 3
}
title = "EVTNAME960"
desc = "EVTDESC960"
immediate = {
owner = {
add_country_modifier = {
name = braveheart
duration = 730
}
}
}
option = {
name = "EVTOPTA960"
infantry = 252 # Highlands province
infantry = 252
infantry = 252
infantry = 252
infantry = 252
infantry = 252
infantry = 252
infantry = 252
cavalry = 252
cavalry = 252
cavalry = 252
cavalry = 252
}
}