The 'political concerns' modifier needs to be removed. It's an arbitrary modifier that causes the AI to refuse potentially useful NAPs/alliances for no good reason.
The 'political concerns' modifier needs to be removed. It's an arbitrary modifier that causes the AI to refuse potentially useful NAPs/alliances for no good reason.
It also prevents stronger people getting claims on their stuff. And that's what the player is really after
It's not like you can't claims through marriage. But it's not always as easy as marrying the princess. And in some case a realm would indeed be concerned about being swallowed. The problem is that in other cases they would benefit far more from an alliance and that an AI can't really make a proper decision about what is better in a certain situationIt seems to me that if the point of the game is to be a medieval dynastic simulator, teaching the AI to avoid giving claims to people would get in the way of the intended core gameplay.
There's a modfier for "you are a thread" which is much better than "political concers"
However I kinda like that modifier because it basically does what it's supposed to do: If you are strong and trying to get stronger, people have political concerns and won't help you. If you are targeting someone who is strong and might be a thread, people have political concerns against your target and help you
It's not arbitrary at all
I am not a thread, though, so this should only happen if the AI has the Blinded trait.
Jokes aside, do we even have a firm answer as to what causes the AI to have this objection? I have checked both the Wiki and some hits from googling the topic, and nobody had a firm answer.
ups
threat :-D
Which one? Poltical conerns or "is a threat"?
It's true that marriages do give claims and there have been some cases where rulers were aware of this and denied marriages. E.g. Basil II prevented his nieces from marrying during his reign because he was afraid the nephew-in-law usurp the throne.Yeah, it's conflicting modifier.
In order to make naps and alliances you have to be married to them. Marriages give claims. Claims give you an ability to swallow whole realms in one munch. So, no naps or alliances for you.
But rivals did marry; just look at France and England, England and Scotland, Castile and Portugal. If anything, "political concerns" should increase the desire to marry.In my experience, when rulers won't agree to marriages due to "political concerns" it's usually realms that realistically would be rivals to mine, which makes sense to me.
Shouldn't being a threat make others more likely to agree to an alliance?There's a modfier for "you are a thread" which is much better than "political concers"
However I kinda like that modifier because it basically does what it's supposed to do: If you are strong and trying to get stronger, people have political concerns and won't help you. If you are targeting someone who is strong and might be a thread, people have political concerns against your target and help you
It's not arbitrary at all
I usually read "Political Concerns" as "No, because you want my stuff" or "No, because I want your stuff".The 'political concerns' modifier needs to be removed. It's an arbitrary modifier that causes the AI to refuse potentially useful NAPs/alliances for no good reason.