Wait, hidden as in its not in any of the event folders..
It's in LT_court_maintenance_events.txt
or what ?
There is no event window. No info for the player about the event happening.
Code:
id = LT.61002
hide_window = yes
is_triggered_only = yes
trigger = {
ai = no
any_courtier = {
is_landed = no
prisoner = no
is_adult = yes
count = 2
AND = {
has_lover = no
NOT = {
any_rival = {
always = yes
}
}
NOT = {
any_friend = {
always = yes
}
}
}
}
}
immediate = {
random = {
chance = 75
modifier = {
factor = 0.5
any_courtier = {
is_landed = no
prisoner = no
is_adult = yes
count = 4 #More courtiers that are lonely
AND = {
has_lover = no
NOT = {
any_rival = {
always = yes
}
}
NOT = {
any_friend = {
always = yes
}
}
}
}
}
break = yes
}
random_courtier = {
limit = {
is_landed = no
prisoner = no
is_adult = yes
AND = {
has_lover = no
NOT = {
any_rival = {
always = yes
}
}
NOT = {
any_friend = {
always = yes
}
}
}
}
save_event_target_as = courtier_1
}
random_courtier = {
limit = {
NOT = { CHARACTER = event_target:courtier_1 }
is_landed = no
prisoner = no
is_adult = yes
AND = {
has_lover = no
NOT = {
any_rival = {
always = yes
}
}
NOT = {
any_friend = {
always = yes
}
}
}
}
save_event_target_as = courtier_2
}
event_target:courtier_1 = {
random_list = {
40 = {
trigger = {
NOT = { is_lover = event_target:courtier_2 }
NOT = { is_friend = event_target:courtier_2 }
NOT = { opinion = { who = event_target:courtier_2 value = 5 } }
}
add_lover = event_target:courtier_2
}
10 = {
modifier = {
factor = 2
opinion = { who = event_target:courtier_2 value = 5 }
}
modifier = {
factor = 2
opinion = { who = event_target:courtier_2 value = 15 }
}
add_friend = event_target:courtier_2
}
10 = {
modifier = {
factor = 2
NOT = { opinion = { who = event_target:courtier_2 value = 5 } }
}
modifier = {
factor = 2
NOT = { opinion = { who = event_target:courtier_2 value = -15 } }
}
add_rival = event_target:courtier_2
}
}
}
}
}