So the nomad agitation mechanic confuses me. I'm not sure why it was added, but from a gameplay standpoint it doesn't make sense to me. The nomad government type is easily the most powerful in the game by a longshot, with great succession, powerful armies (Their hordes can usually take on twice the amount of soldiers from other nations), the tribal call to arms mechanics that allows for massive vassal swarms (who also use horde armies by the way), as well as no end of powerful casus belli.
So my question is, why then, is this mechanic in place that makes it even harder to conquer and defeat nomads? This may just be part of the overall problem that nomads need a rework in general, but I still think nomad agitation should be given another look by the developers.
Granted, it is somewhat trivial to overcome at the kingdom and empire tier, but it takes an investment of time and money to deal with, and if you are a vassal, the death of your liege will result in that investment being lost. So, I'm not saying that this mechanic is too challenging to overcome, I am simply saying I believe it is unnecessary and it can make dealing with nomads (one of the most frustrating opponents you will face) even more obnoxious.
So my question is, why then, is this mechanic in place that makes it even harder to conquer and defeat nomads? This may just be part of the overall problem that nomads need a rework in general, but I still think nomad agitation should be given another look by the developers.
Granted, it is somewhat trivial to overcome at the kingdom and empire tier, but it takes an investment of time and money to deal with, and if you are a vassal, the death of your liege will result in that investment being lost. So, I'm not saying that this mechanic is too challenging to overcome, I am simply saying I believe it is unnecessary and it can make dealing with nomads (one of the most frustrating opponents you will face) even more obnoxious.