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The block IV Tactical Tomahawk has an anti-ship capability with an active scanner, and can be launched from up to 900nm away.

If you launch that missile from 900nm away in a certain direction it will still take several hours for the ship to reach that point. An enemy battlegroup will have already moved well away from that position because enemy battlegroups don't stay still.
 
You forget that those tomahawks have the ability for mid course (non-terminal) update changes transmitted via secure Satcom.

However, any TLAM Block IV attack on a moving battlegroup farther than 300 miles without accurate targeting information maintained during missile(s) inflight time is a waste of ordinance.
 
Another problem: While the TLAM bl IV upgrade can target both land and ships, one missile obviously carries only one type of ordnance. If it carries, say, submunitions canisters for runways and battlefields, that type is unlikely to do anything but require new paint on armored warship. Vice versa, anti-ship ordnance may make a big boom on land, but it's an expensive weapon to use against a single vehicle.

So the new TLAM missiles carried on a ship or sub will still be specialized for ship or land attack, not by guidance systems, but by its installed warheads.
 
Another problem: While the TLAM bl IV upgrade can target both land and ships, one missile obviously carries only one type of ordnance. If it carries, say, submunitions canisters for runways and battlefields, that type is unlikely to do anything but require new paint on armored warship. Vice versa, anti-ship ordnance may make a big boom on land, but it's an expensive weapon to use against a single vehicle.

So the new TLAM missiles carried on a ship or sub will still be specialized for ship or land attack, not by guidance systems, but by its installed warheads.

I'm not so sure about this. If a TLAM bl IV hit a warship with submunitions canisters it could still cause real problems to sensors and the like. This is one of the main concerns with CIWS that are gun based over CIWS that are missile based. So while it might not damage weapons or hull we have to remember that damaging sensors can be just as, if not more, destructive to a ship.
 
We should send a message to the Mythbusters asking them to test it for us :)

Seriously, any pack of high explosives is likely to be a shaky day for even a big armored warship. Still, you don't rely on a weapon against a major task force that doesn't have a good chance of taking out your targets. After emptying your TLAM load, you are left with nothing. So what it the enemy task force has its full weapon load, is down a few sensors, but still able to launch its full arsenal back at you?
 
You have a point there, a modern warship without sensors is basically just a sitting duck unless escorted by ships with sensors. It isn't easy to spot the group of asm's that are closing in with just some binoculars and just as hard to shoot them out of the air when you have discovered them.
 
True, taking out the main sensors is a real issue. However, you are likely to have a lot of aircraft, including UAVs, not to mention other surface ships, giving you the tracking information. While the radars on the surface vessels typically are the most powerful, aircraft still have a massive advantage simply by being more mobile, and thus closer to the targets, and much higher up! I wouldn't rely on being able to take out every radar suite of a surface task force with its CAP and AWACS. As an attacker, you will never know when the enemy is blind.
 
True, taking out the main sensors is a real issue. However, you are likely to have a lot of aircraft, including UAVs, not to mention other surface ships, giving you the tracking information. While the radars on the surface vessels typically are the most powerful, aircraft still have a massive advantage simply by being more mobile, and thus closer to the targets, and much higher up! I wouldn't rely on being able to take out every radar suite of a surface task force with its CAP and AWACS. As an attacker, you will never know when the enemy is blind.

As with the other thread about the carriers you raise very valid points. However when we talk about sensors I feel inclined to point out that the link required for true CEC is Link 16 I believe. That requires a number of antenna in the super structure to work.. ie Sensors.

So in effect if you hit the sensors you may also hit the other units ability to recieve data from other platforms....

EDIT:
I almost feel sorry for you, although Naval warfare by it's nature lends itself well to an RTS there is no doubt in my mind that even at the most simple level modern naval warfare is extremely complex from a tactical view point.... thats before you consider strategic viewpoints as well.
 
Hmm, would taking out the communications array render the enemy incapable of giving orders to the vessel? E.G. the vessel will stick to the last orders given or stay inside the battlegroup until it was fixed?
 
I think even submunitions could blow the hatch covers off of a VLS system, and possibly detonate the weapons load. Or, in the case of Russian ships, destroy those deck-mounted canister launchers. :) I also believe the bl IV is regularly loaded with a 1000 lb warhead.
 
Actually, to be more precise the Kirov currently in refit will have the launcher-complex UKSK fitted which can carry pretty much all modern Russian SSM (Klub, brahmos, onyx etc.) and probably any new ones too.

But as Nimitz said, extended-range onyx is most likely, (just being nit-picky here:)).