A thread for comments / problem reporting on my Maps.
First Map: "The Summer Isles" - Scroll down for the NEW "Peaks Bay" - Coming soon: "The Summer Isle - All Seasons Edition" (Much more polished!)
I know some folk do not have a lot of time to throw at the game, as such I did an alternate version of the Lakeland map with all high flow infrastructure in place, some collectors and other time savers with suggestions on what to put where for those that may struggle to do natural looking layouts (single concrete wastelands). As well as climate change (no rain/snow), flora change (lots of Palm trees) and many other terrain changes.
Love it? Dislike it? All feedback welcome, I know this sort of predefined layout won't be for everyone. If you do like it and want to see other maps predefined, let me know.
I forgot to add in the map description that this layout was previously used on the original map and worked great to 300k, so should be fine for super large populations. However there is one un-tested interchange (Windmill) between the town and City Zone 1, I'm pretty sure this interchange will be overwhelmed at the 100k onwards mark. If it does, replace it with the Stacker interchange (huge cross shaped one).
When I started using the map editor (first time) and tried to add that interchange, it had a huge grid under it flattening everything in its path, I didn't realise at that point that all I had to do was click the stamp icon lol...so ended up doing a manual interchange. I went back and replaced all other interchanges but forgot to update that one.
First Map: "The Summer Isles" - Scroll down for the NEW "Peaks Bay" - Coming soon: "The Summer Isle - All Seasons Edition" (Much more polished!)
I know some folk do not have a lot of time to throw at the game, as such I did an alternate version of the Lakeland map with all high flow infrastructure in place, some collectors and other time savers with suggestions on what to put where for those that may struggle to do natural looking layouts (single concrete wastelands). As well as climate change (no rain/snow), flora change (lots of Palm trees) and many other terrain changes.
Love it? Dislike it? All feedback welcome, I know this sort of predefined layout won't be for everyone. If you do like it and want to see other maps predefined, let me know.
I forgot to add in the map description that this layout was previously used on the original map and worked great to 300k, so should be fine for super large populations. However there is one un-tested interchange (Windmill) between the town and City Zone 1, I'm pretty sure this interchange will be overwhelmed at the 100k onwards mark. If it does, replace it with the Stacker interchange (huge cross shaped one).
When I started using the map editor (first time) and tried to add that interchange, it had a huge grid under it flattening everything in its path, I didn't realise at that point that all I had to do was click the stamp icon lol...so ended up doing a manual interchange. I went back and replaced all other interchanges but forgot to update that one.
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