MakassAAR!
A Comedy AAR Across the Seven Seas
A Comedy AAR Across the Seven Seas
Welcome, folks, to my first AAR, "MakassAAR" ("Because a good pun is too hard to find!") I've toyed with the idea of an AAR for some time now, but have never had enough motivation to go through with it or the time to actually put one together. (Actually, I still don't have that...)
I've played a few games with Makassar before, and they're quite difficult, to say the least. You start as a Chinese tech OPM, and are almost always DOW'd on day one by Mahajapit (and annexed on day 12 or whatever.) If you manage to survive, though, it makes for a fun challenge.
SO, what's the aim of the game, you ask? Well, in case you're wondering, I'm NOT going for the simple, "Create Malaya" route that you might expect. Oh no, that's too boring, too pedestrian, too predictable...(and Malaya's flag and color are nowhere near as pretty as Makassar's...)
Instead, I am to create a GREAT PACIFIC EMPIRE! Colonization and the like, the aim being to eventually reach the Pacific shore of the Americas. Naturally, I'll need to westernize at some point, as well. In any case, this always makes for quite the interesting game.
Assuming I don't get annexed, or lose interest, I plan on converting the game to Vicky 2. That's a loooong way off, though, so let's just concentrate on EU3 for now.
As the title says, this is gonna be a comedy AAR (so sorry to disappoint any of you coming here looking for the finest in gameplay tips -- although there will be some of that.) I've done a good bit of comedy writing in the past, and am the author of a satire column in a local newspaper, so hopefully I don't suck. That being said, I apologize in advance for any terrible puns, awful sarcasm, pitiful attempts at wit, and so on and so forth.
RIGHT, I've blabbered on for long enough, let's get this train wreck a-rolling! Next stop, the Pacific Ocean!
TABLE OF CONTENTS
"Prologue: Breakfast at Tunitangkalopi's"
"Chapter One: No Man's (an) Island" -- 1399-1401
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