Seems things in The Uk are looking up, and that the Germans will pushed off the white cliff's of Dover is certain.
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I have slowly by slowly reached chapter 3.0. Gee... did the German AI really come up with a fairly powerful Seelöwe by themselves or did you mod it? This will turned out to be tough for the aussies...
Exciting stuff. It seems that the German offensive is running out of steam.
BTW how do you calculate aircraft losses?
It is not possible to mod the military AI. You can only encourage the Germans to make more amphibious invasions by telling them to build more transports.
Seems things in The Uk are looking up, and that that the Germans will pushed off the white cliff's of Dover.
well you are doing an impressive job holding around London ... that Panzer spearhead to the west of the city could be a chance to extract quite a toll on them (but I forget how the rivers lie in that sector) if you could mount a strong enough attack (damn winning, its time and German losses that you need)
remains both a great AAR clearly based on a rather fun game ... its interesting to see the potential when you have to play the smaller part of a coaltion and your only real tools are expeditionary forces and Allied objectives
Ripping stuff, I am loving this.
I wish I could get such production and tech levels when I play as dominions, as Canada I can only ever focus on a single unit type and about 1 army groups through out the entire war due to small IC and tech!
Are you playing HPP or Vanilla? HPP is advantageous for Dominions because of the condensed tech tree and higher leadership count. I thought that Canada started as a Regional Power just like Australia, but I could be mistaken on that part. My army is somewhat shrunken and I'm barely keeping up with techs across the board (I'm behind in a lot of areas I'd like to have investment in) due to my investment in all four branches of tech instead of just one or two, but I feel it's a more realistic approach than simply ignoring them forever.
For the mother land vanilla, It is rather annoying because while I when playing such games, I have top tier infantry or armour or such, the second I get hit with something that works well against my specialised army, I am more or less useless.
A really gripping scenario!
So far, it's going better than I feared. The Germans haven't (yet) landed overwhelming force and haven't made dramatic progress, but on the other hand I can't see all that many British combat formations aside from the HQs. A lot of (probably mostly useless) Allied forces in exile seem to be helping hold London, but I don't see much indication that the Germans are actually assaulting the capital. It looks like they are trying to flank London. That they still only hold Dover is a big plus, but I'm concerned about what you haven't shown us yet - what's going on in East Anglia? It could be bad if they break out into open country.
In my HPP, I have instructed the German to build a few more transports. I have witnessed three AI sealions. Two essentially succeeded. The third was stopped on the beaches. This is somewhere in between at the moment and I couldn't guess how it's going to turn out!
The German advances in England definitely look understrength. I figure that with enough time and determination you can push the Huns back into the Channel. Then Australia can focus totally on the Pacific.
I guess you could just explain it as Hitler's determination to crush London, but the real reason is probably that London is so high in VP value, which I assume is one of the ways AI judges where to attack, that the AI is forced into making suicidal attacks.
The AI is good at reinforcing beachheads... as long as it has enough spare troops and TPs. In fact, it sometimes sends too many units to Norway and puts a big burden on the local supply network.
However, I don't think that the AI has many divs it can send to GB in this case. Remember that it's still engaged in Yugoslavia and I'm sure that the AI has many troops on the SOV-GER border.
Well, at least the Germans are understrength and the Sealion is contained to the beaches.
Meanwhile those air losses in Asia are staggering. 9:1?
Well IMHO the situation in England is still critical, but the German AI saw the error of the Brit AI and upped it with a mindless focus on grabbing London ASAP and both errors are somewhat cancelling out I think that if the German AI decides to smart up, atleast London is lost ( barring a intervention by the Aussie player, that is ). But that is IF
I've never really seen a good naval invasion in HOI3 ever. Having said that I only play the base game sans any expansions so things may have changed quite a bit. Still, its very exciting.
Do you actually have any anti-tank capabilities at all or is it just infantry you are fielding in Britain right now?
Good point about AT capabilities. How is your infantry faring against the German armour?
I am also wondering if the Germans are really trying to take London and losing or whether they might be attempting to pin the defenders in place? With the forces they have, the AI might consider London to difficult to take but also too dangerous to by-pass?
Divs below 50% softness gain a big bonus against divs above 50% softness, so I wouldn't underestimate the German armoured divs if they have low softness levels.