Just downloaded the final version on the weekend and have been trying it out -- I played an earlier version of Kaiserreich, and it's nice to see a lot of the updates. Playing as Canada, it was very gratifying to finally liberate the United Kingdom and see the repercussions from that unfold.
A few things I've noticed:
- The Iceland event chain isn't as helpful as it seems to be intended. For one, even though I supposedly installed a new and friendly government in Iceland after the crisis their relationship with me changed to about -180. They canceled their alliance with us the day after it was made. Very annoying.
- The events following the United Kingdom's creation seem fine (inluding the much-appreciated bump to their relationship) with one exception: the removal of (was it 250?) convoys... considering I didn't start the game with any merchant marine, it seems unfair that they would "go back" to the UK. Not only that, I didn't *have* that many convoys, and it put me in the negative. Suddenly all my troops were left unsupplied until I could build more.
- The war between Germany and the Commune of France is the most tentative affair one could possibly imagine. They exchange a territory of two along the border, on occasion, but otherwise nothing much happens. Is this normal? Even when I landed in Brittany and advanced on Paris, hoping to draw French forces away -- successfully, I might add -- Germany never pressed the advantage at all. Seems really strange.
Still working on taking down France in my current game. Canada just doesn't have the manpower for that, and the UK is unhelpful (they won't allow me to take over control of their military) so without Germany pushing its advantage it's not going to be easy to say the least.
Still, I'm enjoying the mod a lot -- excellent work, to all those involved. I can't wait to play again as Russia!
A few things I've noticed:
- The Iceland event chain isn't as helpful as it seems to be intended. For one, even though I supposedly installed a new and friendly government in Iceland after the crisis their relationship with me changed to about -180. They canceled their alliance with us the day after it was made. Very annoying.
- The events following the United Kingdom's creation seem fine (inluding the much-appreciated bump to their relationship) with one exception: the removal of (was it 250?) convoys... considering I didn't start the game with any merchant marine, it seems unfair that they would "go back" to the UK. Not only that, I didn't *have* that many convoys, and it put me in the negative. Suddenly all my troops were left unsupplied until I could build more.
- The war between Germany and the Commune of France is the most tentative affair one could possibly imagine. They exchange a territory of two along the border, on occasion, but otherwise nothing much happens. Is this normal? Even when I landed in Brittany and advanced on Paris, hoping to draw French forces away -- successfully, I might add -- Germany never pressed the advantage at all. Seems really strange.
Still working on taking down France in my current game. Canada just doesn't have the manpower for that, and the UK is unhelpful (they won't allow me to take over control of their military) so without Germany pushing its advantage it's not going to be easy to say the least.
Still, I'm enjoying the mod a lot -- excellent work, to all those involved. I can't wait to play again as Russia!