Hi there!
After testing the 1.33 Beta patch, I came to the conclusion that Manchu could easily be locked from forming Qing or to simply get out of Manchuria and spread into China. There are several reason for this, but two stand out:
- The first one being the liberation of a big Shun Dynasty when Ming collapses, and this, near Manchu's borders. Manchu cannot DoW them to take the Mandate, nor to unify China. This is why most of the time they will first attack them for Liaoning (which they have cores on), then to enforce tribute, closing the door from pushing south.
- The second reason is the ability of Shun itself to reunify China, strengthened by its size and access to the newly introduced «Chinese Kingdom» reform.
I first thought you could grant to the Manchu the «Chinese Kingdom» government reform. The problem being they would no longer be a horde, thus losing their identity. Not to mention they would hate Korea...
So here I come with a new Tier 1 reform for Manchu which would be a kind of syncretism between «Steppe Nomads» and «Chinese Kingdoms»:
Aisin Gurun / Later Jin Kingdom / Jin State (or any other name fitting well):
A rising Sinized Steppe Kingdom which intends to become the new Celestial Emperor and to defeat the other potential pretenders.
Gorvernment mechanics:
Is Nomad.
Fixed to Kingdom rank.
Has a fixed Dynasty.
Prohibits switching government type.
Can raze provinces.
Allows Horde Idea Group.
Alows Aristocratic Idea Group.
Has access to the Unify China casus belli.
Reform Modifiers:
National Manpower Modifier: +20%
Land Force Limit Modifier: +20%
Looting Speed: +50%
Movement Speed: +20% (or siege ability instead)
Reinforce Cost: -50%
Cavalry to Infantry Ratio: +25%
Years of Separatism: -5
Governing Capacity: +100
Opinion of Chinese Kingdoms: -100
Opinion of Celestial Empire: -100
Thanks for reading!
@Pavía @Ogele
After testing the 1.33 Beta patch, I came to the conclusion that Manchu could easily be locked from forming Qing or to simply get out of Manchuria and spread into China. There are several reason for this, but two stand out:
- The first one being the liberation of a big Shun Dynasty when Ming collapses, and this, near Manchu's borders. Manchu cannot DoW them to take the Mandate, nor to unify China. This is why most of the time they will first attack them for Liaoning (which they have cores on), then to enforce tribute, closing the door from pushing south.
- The second reason is the ability of Shun itself to reunify China, strengthened by its size and access to the newly introduced «Chinese Kingdom» reform.
I first thought you could grant to the Manchu the «Chinese Kingdom» government reform. The problem being they would no longer be a horde, thus losing their identity. Not to mention they would hate Korea...
So here I come with a new Tier 1 reform for Manchu which would be a kind of syncretism between «Steppe Nomads» and «Chinese Kingdoms»:
Aisin Gurun / Later Jin Kingdom / Jin State (or any other name fitting well):
A rising Sinized Steppe Kingdom which intends to become the new Celestial Emperor and to defeat the other potential pretenders.
Gorvernment mechanics:
Is Nomad.
Fixed to Kingdom rank.
Has a fixed Dynasty.
Prohibits switching government type.
Can raze provinces.
Allows Horde Idea Group.
Alows Aristocratic Idea Group.
Has access to the Unify China casus belli.
Reform Modifiers:
National Manpower Modifier: +20%
Land Force Limit Modifier: +20%
Looting Speed: +50%
Movement Speed: +20% (or siege ability instead)
Reinforce Cost: -50%
Cavalry to Infantry Ratio: +25%
Years of Separatism: -5
Governing Capacity: +100
Opinion of Chinese Kingdoms: -100
Opinion of Celestial Empire: -100
Thanks for reading!
@Pavía @Ogele
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