The AI in this game is pretty bad. I understand people are going to say "well, its a lot more complex than chess or other games!" Well, at least most computer games have bots that know how to play the game. Civilization V has ascending bot difficulty levels, instead of ascending levels of cheating bots.
As it stands, it is impossible to lose a war, even on the hardest difficulty. If things are very, very bad, you can always peace out for a small sum, without any fear of collapse. Really, the only problem you can encounter in this game, is fighting an enemy too big to defeat within a reasonable amount of time.
The AI doesn't even know how to deal with rebels; even the smaller rebel incursions sometimes causing a new state to form. A player would never let a rebel take more than one province, even if the rebel stacks are bigger and better than the player's army.
Right now, the game is no challenge. The devs encourage bots to cheat or dishonor alliances with the player, I guess because they don't feel like working on AI. But the game just isn't any fun without decent enemies to play against, or decent allies to play with.
Granted, sometimes the AI makes smart decisions. But that's few and far between. The player can't collapse if they get big enough, so why do large AI empires crash so often? Put some balance into the game!
As it stands, it is impossible to lose a war, even on the hardest difficulty. If things are very, very bad, you can always peace out for a small sum, without any fear of collapse. Really, the only problem you can encounter in this game, is fighting an enemy too big to defeat within a reasonable amount of time.
The AI doesn't even know how to deal with rebels; even the smaller rebel incursions sometimes causing a new state to form. A player would never let a rebel take more than one province, even if the rebel stacks are bigger and better than the player's army.
Right now, the game is no challenge. The devs encourage bots to cheat or dishonor alliances with the player, I guess because they don't feel like working on AI. But the game just isn't any fun without decent enemies to play against, or decent allies to play with.
Granted, sometimes the AI makes smart decisions. But that's few and far between. The player can't collapse if they get big enough, so why do large AI empires crash so often? Put some balance into the game!