Trucks/Horses won't be tracked though, they are assumed to be part of the basic equipment of a division.
Trucks not? Is there a distinction between motorized/regular inf brigade? What about APC's?
Trucks/Horses won't be tracked though, they are assumed to be part of the basic equipment of a division.
Sadface
Trucks is a nobrainer IMHO. They are so extremely versatile that you end up with loads of stuff you can do with trucks:
- Use it to motorize an infantry division/brigade increasing move speed ( for added fuel consumption )
- Use it to motorize support brigades increasing move speed ( for added fuel consumption )
- Attach to forward Division/Corps HQ to improve nearby supply flow and increase supplies/fuel carried ( for added fuel consumption )
- Attach it to rear supply dumps/supply routes to increase strategic scale supply flow where railroads are lacking ( for example in north africa )
- Send huge amounts of them to Soviet in lend lease.
- Use it to build cheap Katyusha SPRART units.
- Bomb out trucks to remove these advantages gradually and induce a high Industry cost to replace them.
Without trucks no allied WW2 effort and no lendlease...
The Pershing is designed as a heavy tank and only changes designation in '46 though its not a real medium or MBT as it lack the engine power. In '48 it gets a better engine (and some other changes) and becomes the first M46 Patton. So imho its the right choice.
After World War II, most U.S. Army armored units were equipped with a mix of M4 Sherman and M26 Pershing tanks. Designed initially as a heavy tank, the M26 Pershing tank was reclassified as a medium tank postwar. The M26 was a significant improvement over the M4 Sherman in firepower and protection. Its mobility, however, was deemed unsatisfactory for a medium tank, as it used the same engine as the much lighter M4A3 and was plagued with an unreliable transmission.
Work began in January 1948 on replacing the original power plant with the Continental AV1790-3 engine and Allison CD-850-1 cross-drive transmission. This design was initially called M26E2, but modifications continued to accumulate; eventually the Bureau of Ordnance decided that the tank needed its own unique designation. When the rebuild began in November, 1949, the upgraded M26 received not only a new power plant and a main gun with bore evacuator, but a new designation M46. In total, 1,160 M26s were rebuilt: 800 to the M46 standard, 360 to the M46A1.
Yes, but that is the major problem for Germany. The E-50 was not build either. Than we should look first at the PzKpfw V Ausf F1 (Schmalturm turret) and F2, before we look at the E-50. As those were closer to be finalized than the E-50.
Upgrade infantry brigade to motorized brigade imagine these messages if you don't have enough trucks to motorize it.- Use it to motorize an infantry division/brigade increasing move speed ( for added fuel consumption )
Very.How moddable is this?
Yes.Can you change the amount subcategories?
The number of subtechs is individual of each tech.Does every model have to have the same amount of subcategories?
Can you post an example of what a tech looks like in the game files?
improved_light_tank = {
enable_equipments = {
light_tank_equipment_2
}
path = {
leads_to_tech = advanced_light_tank
research_cost_coeff = 1
}
path = {
leads_to_tech = basic_medium_tank
research_cost_coeff = 1
}
research_cost = 180
start_year = 1938
folder = {
name = armour_folder
position = { x = 4 y = 4 }
}
sub_technologies = {
improved_light_td
improved_light_art
improved_light_spra
improved_light_spaa
}
}
improved_light_td = {
enable_equipments = {
light_tank_destroyer_equipment_2
}
research_cost = 180
start_year = 1930
}
AFAIK this is exactly what they are doing - at least there is separate art-work for each, and the tanks are not identical.
yeah, its flavor names for different levels of armor. If the player wants differences they need to be spending experience acquired in the war on variant development.
Sadface
Trucks is a nobrainer IMHO. They are so extremely versatile that you end up with loads of stuff you can do with trucks:
- Use it to motorize an infantry division/brigade increasing move speed ( for added fuel consumption )
- Use it to motorize support brigades increasing move speed ( for added fuel consumption )
- Attach to forward Division/Corps HQ to improve nearby supply flow and increase supplies/fuel carried ( for added fuel consumption )
- Attach it to rear supply dumps/supply routes to increase strategic scale supply flow where railroads are lacking ( for example in north africa )
- Send huge amounts of them to Soviet in lend lease.
- Use it to build cheap Katyusha SPRART units.
- Bomb out trucks to remove these advantages gradually and induce a high Industry cost to replace them.
You also have the added advantage that there only needs to be a single model, so it's much more simple to track then 5 variations of a tank.
Without trucks no allied WW2 effort and no lendlease...
IMHO tracking individual Maus tanks and SPRArt tanks, and not caring about stuff that truly matters for logistics, divisions speed and so on like trucks is a huge mistake.
Trucks not? Is there a distinction between motorized/regular inf brigade? What about APC's?
So I can buy 3000 Tanks for Estonia and then invade latvia?
also if we produce trucks are forces getting supplies faster?
It's the same as previous HoIs. You have Early Tank 36, Basic Tank 39, Improved Tank 41, etc. Majors get unique names and pictures for these. Statistical differences are based on player's research. The Soviet version of this will be the same but the names and pictures will be different.
I will garisson it with my estonian special forces!You better leave Latvia alone or we will send another one of our Special Forces bears to scare the people of Ruhnu island.
Or, assume trucks are included in "supplies" and determine level of motorization based on doctrine and division composition, therefore affecting speed and fuel use. Increase divisions' fuel use in areas of low infra, representing the extra trucks necessary.
Bam, same thing, no adding yet another statistic.
Why? The M46 is a tank that was in service from 1949 onwards. So you can't make the M46 a 1945 tank design. It should be the M26 Pershing as it was used until the M46 Patton came into service (1949-50...)
The M26 was used in Korea, hell even the M4A3E8 was still used.
So I can't see what a M46 Patton tank should do in a wargame that only lasts until 1947-48, + how many people play until 1947-48? The game is finished years before.
The M26 saw limit combat in WWII, so instead of jumping directly to the M46, the M26 should have his spot.
Also the M26 was reclassified as a medium tank. It had the same weight as the Panther tank.
MOT needs more "equipment", Mech as it's own more expensive equipment representing APCs.
Which sucked, as even the pictures/model names/tech component names didn't match.
So basically it is the same as HoI3? Same blandness in tank design, just with a more World of Tanks / War Thunder Tech screen... ? I really hope not.
So a division without trucks/motorization relying only on more primitive foot transport also has no supplies at all? Sorry not quite so simple buddy :rofl:
So you're saying there is a generic thing, called "equipment," that one must manufacture?
Why are you playing a grand strategy game when what you want is Panzer Tycoon 1942?
Yes, you don't build absolutely everything individually. We;ll say mroe when we do the detailed production DD.