DD, any plan to add anything to the leaders? Any of the traits/medals that are found in ICE?
@DD & DangVang,
You guys hit it a grand slam, Honestly, it's great! I'm playing with the VWP_Panzer mod and which makes it even better. I
I need some advice... from some of the good players here. Sadly, I am not a good player/general.
1. Is invading Norway even worth it? Seems I totally wreck my Navy trying to keep sea lanes open for supply, committed 2 corps of Mountain Infantry which could be better used else where and have to supply by air sometimes - all this for very little return. I think assets could be better used on the French front. Advice/Suggestions?
2. My Subs were tearing up the shipping lanes when all of a sudden the tables turned and I was lucky to get any of them back to a safe port. Scared now to put them back to sea. I was using basic tried and turn tactics (1 sub @ Passive performing Convoy Raider) with much attention paid to research...most all research up to 1943. Whew! What happened and how do I counter it because their life expectancy is less than a few weeks out there now.
3. Interceptors and TAC bombers... I have followed many discussions on what is the best stack (amount) and thought 6 INT or 5 TAC was optimum but now I am not so sure. It appears that by putting my INT in stacks of 3 they last a lot longer; however, doing that with TACs gets them shot to hell in a hurry. Was there any changes made in DIG that might affect this? What is the optimum stack for INTs and TACs now?
4. Big question: Is there anyway to stop the RN (includes the Common Wealth) when playing Germany? (still banging my head over Norway and looking for something I missed...)
Regards,
Rick
Loving 1.3 so far, fairly historical game so far but by Jan 1942 moscow is still out of sight. General Winter is not nice.
One small nitpick (might be purely SF AI) but the AI seems to really really love grouping it's interceptors in huge stacks (10+).
I haven't seen this in the games I have played. Now I have seen where they may put 2 or 3 groups together over a battle area that equal 10+ aircraft.
@DD & DangVang,
You guys hit it a grand slam, Honestly, it's great! I'm playing with the VWP_Panzer mod and which makes it even better. I
I need some advice... from some of the good players here. Sadly, I am not a good player/general.
1. Is invading Norway even worth it? Seems I totally wreck my Navy trying to keep sea lanes open for supply, committed 2 corps of Mountain Infantry which could be better used else where and have to supply by air sometimes - all this for very little return. I think assets could be better used on the French front. Advice/Suggestions?
2. My Subs were tearing up the shipping lanes when all of a sudden the tables turned and I was lucky to get any of them back to a safe port. Scared now to put them back to sea. I was using basic tried and turn tactics (1 sub @ Passive performing Convoy Raider) with much attention paid to research...most all research up to 1943. Whew! What happened and how do I counter it because their life expectancy is less than a few weeks out there now.
3. Interceptors and TAC bombers... I have followed many discussions on what is the best stack (amount) and thought 6 INT or 5 TAC was optimum but now I am not so sure. It appears that by putting my INT in stacks of 3 they last a lot longer; however, doing that with TACs gets them shot to hell in a hurry. Was there any changes made in DIG that might affect this? What is the optimum stack for INTs and TACs now?
4. Big question: Is there anyway to stop the RN (includes the Common Wealth) when playing Germany? (still banging my head over Norway and looking for something I missed...)
Regards,
Rick
The amount of time it takes to defeat Norwya is ridiculous... they had railways and very few troops historically, just like in the game. In the game it takes AGES to crawl your way up the length of the country to capture places like Tronheim.
H
- Perhaps introduce some metal stockpile-reducing events in the game
Jesper
I'm not sure that province has a VP. You need to only capture Oslo and Narvik. Usually the crawl to Narvik is slow, but I personally use paratroopers for it (it's almost always undefended a few days after the war declaration as Norway blindly sends all of its troops to defence of Oslo).
The amount of time it takes to defeat Norwya is ridiculous... they had railways and very few troops historically, just like in the game. In the game it takes AGES to crawl your way up the length of the country to capture places like Tronheim.
Well, after uninstalling everything and reinstalling HoI3 + SF + 2.04d + DI, I played until 1941 and everything was running fine. I saved for the night and today... Fails upon loading. I do not get any error message. I simply crash to the desktop and get a windows pop up that says HoI3 stopped working.
The checksum I have is IDBA.
interesting discussion on Norway!
what about this from Germany's perspective:
only take the 4 lower bases/cities
oslo
kristiansand
stavanger
bergen
stavanger points right at the uk
narvik is some 700+ km's from northern germany