In another post someone said there were assault guns. Is this via an event? I don't see anything that can be researched and none of the techs mention improvment to the AG stats. Or is it called something different?
Why are my units starting with 16.25 exp instead of 25 exp? They are totally new units, built from the very beginning with specialist training. I noticed because while my armoured units get 3 awards since the very beginning, my new infantry divisions start with none.
In another post someone said there were assault guns. Is this via an event? I don't see anything that can be researched and none of the techs mention improvment to the AG stats. Or is it called something different?
None of the new loading screens appear during loading.
Oops, never realized there were new screens. If so then I also have this bug.
Old Guard Leaders. Hate 'em, hate 'em, hate 'em. Especially as Germany, who have good leaders to spare; I'm aware that they play a role for other nations. The AI has no clue how to use them (never, or maybe for Garrison divisions), and they just get in the way.
Please could you bring back the "fire them all" event/option from ICE?
I dont know if this issue has been mentioned but I'm having a slightly annoying issue with the unit info pop-up. When I select a brigade to see the 3D soldier and stats it pops up with the exit button below the bottom edge of the screen. This means every time I look at the pop up I have to drag it up a little bit to exit. It fits on my screen, but just pops up too low. Anyone else have this? I'm playing in 1280x768 if that matters.
In another post someone said there were assault guns. Is this via an event? I don't see anything that can be researched and none of the techs mention improvment to the AG stats. Or is it called something different?
An area of improvement that I want to see in the next patch:
Is it possible to show the max skill of leaders in the leader assignment screen. It could, for example, appear next to the leader photo. That'd be great because it facilates optimized selection.
Very heartbreaking to see China has failed me again and again (I played twice and China always fell into the hand of Japan) even though I max out all the help I could give to China (i.e. -5% IC reduction on Germany part). In both scenario, China was crushed by May 1938 and Aug 1938, respectively. Do you think there's a need to nerf Japan to achieve balance?
None of the new loading screens appear during loading.
I wonder if this has to do with reserve/mobilization. As a unit takes reinforcements it lowers the experience. So maybe building as reserves and then mobilizing them ends up being treated as taking reinforcements. If so I may have to rethink the speciality training law till after war has started.
In another post someone said there were assault guns. Is this via an event? I don't see anything that can be researched and none of the techs mention improvment to the AG stats. Or is it called something different?
I noticed some leaders (e.g. von Manstein) have one or more traits called "nulltrait" and the tooltip says "Experience Gain 0%". The trait icon look like the supplies icon. Is this correct?
I noticed some leaders (e.g. von Manstein) have one or more traits called "nulltrait" and the tooltip says "Experience Gain 0%". The trait icon look like the supplies icon. Is this correct?
They're not in my game?