How do i edit some provinces in darkest hour full mod?
I want to increase metal...
I want to increase metal...
Hello there,
thanks for the editor! I used it to change tech teams and increase the resource outcome of some provinces. However, after hours of playing I realized that in conquered provinces, the resource outcome does not get repaired AT ALL. Broken factories and infrastructure seem to get repaired though.
Is this a known bug?
Can someone tell me how to fix it manually?
Thanks in advance.
You need to know the following:the resource outcome does not get repaired AT ALL.
Hello aviso,
I am not sure if I just don't understand your message or if I didn't make my point clear.
That's why I will quote myself and try to explain.
You need to know the following:
When a province gets conquered, the resources it produces get set to zero. These numbers are also shown in red to indicate they are damaged.
This is to simulate the destruction of mines, power plants etc. a forceful invasion causes.
The facilities usually get repaired over time. This means that the resource outcome will slowly regenerate.
-exactly this last step is, as I said, not happening in my safegame, I played Japan invading China. Resources stay at red zero. By this I mean 0.00.
I have an assumption:
There must be something like a "province resource repair modifier" in the game files.
Either the editor or myself has changed that modifier to zero by accident.
I don't know how exactly it is called and in which file I can find it, but THESE are the informations I am looking for.
Thanks so far.
Yes, that did it.
I also realized that units don't dig in anymore. Could this also be connected to the editor? I am absolutely certain I haven't changed that setting manually.
I find it a bit worrying that the editor just changes some settings randomly instead of reading the contents of the files. Could this be because of the new version 1.05.1 of the game?
I'm trying to add division names (unit names in editor) to new modded units but the new unit types do not appear in the list of units. Only the vanilla units are listed.
EDIT: Well I added the division names the old way, manually. 300+ new Soviet Ship names copy pasted. Wasnt fun. What was even less fun was going back through the editor to add more names to vanilla units, only to notice that the editor reverts the unitnames.csv file to the modless state after saving. I dont know if this editor is still being worked on, but this issue should be resolved. Thanks.