I think the process of licensing technology from countries is going to depend a lot on the situation.
i wanted to take the example of a Fascist Bulgeria that has 18I, 24E, 0O, 3R, 21M. So to support manufacturing process, the country needs to import 3I, 18E, and 7.5R. That's a lot of money to spend on resources. If they want to buy a German tank...
1. They need to spend the IC (about 1/2 year full production). This is pretty pricey, and they could get something like 6 infantry divisions for the same price.
2. They must spend the money for the license. If they don't have enough money, they potentially sacrifice gaining resources to feed their production (or at the least sacrifice building up stockpiles)
3. Have a unit they most likely can not upgrade later in the war since they are probably not reseaching heavily into armor.
4. Require more oil, which in turn means more trading and less money.
Not a very likely occurance.
Although a country like Romania might be in a better situation to license tanks with more resources, more manufacturing, and the ability to generate money via excess oil.
i wanted to take the example of a Fascist Bulgeria that has 18I, 24E, 0O, 3R, 21M. So to support manufacturing process, the country needs to import 3I, 18E, and 7.5R. That's a lot of money to spend on resources. If they want to buy a German tank...
1. They need to spend the IC (about 1/2 year full production). This is pretty pricey, and they could get something like 6 infantry divisions for the same price.
2. They must spend the money for the license. If they don't have enough money, they potentially sacrifice gaining resources to feed their production (or at the least sacrifice building up stockpiles)
3. Have a unit they most likely can not upgrade later in the war since they are probably not reseaching heavily into armor.
4. Require more oil, which in turn means more trading and less money.
Not a very likely occurance.
Although a country like Romania might be in a better situation to license tanks with more resources, more manufacturing, and the ability to generate money via excess oil.