I don't know if I can say that, especially since I suspect they simply didn't have enough time to catch everything.
I can't recall any good tested release of PI game.
Well, it's not SO bad. Games are great. But testing can be better.
I don't know if I can say that, especially since I suspect they simply didn't have enough time to catch everything.
You forgot the broken republics and the impossibility of Norse navigating rivers.
Its very depressing to see errors so flagrant like these. It shows that the beta testers didnt even try these starts, what is apauling. Paradox have a faithful community of players, would be easy recruit dozen of veteran players to beta test, I really dont know why they dont do that.
Legality.
Sad, but true.It's obvious they were going to half-bake this. They haven't eve fleshed out other pagans and all the Persian culture group cultures still don't have unique names, then they add the saxons without adding even unique names for that. If they are willing to do that with things as simple as names then clearly they can't get other features together. These were just copy/pastes.
Take a look at the bug report subforum. Although it doesn't have as many game-breaking glitches glaring at you as Rajas of India, Charlemagne was very unpolished:
What else? I think I'd break this page listing it all. My point is, October 14 was too early. It should have been given more weeks to develop.
- No improvements to plotting but assassination removed. I was not a fan of that button, but the manure plots get old fast.
- Severe retinue nerf with no improvement of the base combat mechanics to be more realistic and require more thought than having a larger army than the Duke you're fighting.
- Mediterranean faces were screwed-up before, but the glitches are ridiculous.
- Missing and erroneous localization everywhere.
- Incorrect cultural and religious placement (see: British Isles, Balkans, etc.)
- No improved missionary mechanics, in none of my 769 games have the Slavs ever gone Orthodox or even Catholic. I was seriously expecting a SS. Cyril and Methodius reference or something.
- Broken dynasties everywhere.
- Bulgaria ALWAYS swallows up Avaria and evolves into Mega Pannonia.
- The weather looks no better than feature premiere weeks ago; snow looks like man milk.
They added it last minute but I'm pretty sure A-spec has been asking for a very long time...Some of it is evidently very last minute as well, such as only adding Frisian culture because the guy doing the live streams eventually requested it and is, I believe, from the Netherlands.
Surprisingly, RoI was not so bad as it was not optimised and was badly balanced in the newly added regions, religions and cultures, but it didn't break the core mechanics and I could play as a European very well.
Just my two cents. It is still not up to the pre-RoI level of quality though.
I think CK2 got the shaft because of EU4's AoW release. At this point, I think it's safe to say that Charlemagne shouldn't have been announced as early as it was and that it needed another one to two weeks of dev time to iron things out. However, that would've meant that Charlemagne and AoW would have launched the same week. Also, it just me, or did Charlemagne have the fewest dev diaries? Pretty sure even SoA, which was quite small, received at least five.
You'd think there'd be events for the Khazars to possibly become Jewish, or Moravia to be able to form Great Moravia, a Scottish melting pot that isn't some ridiculous "Scots are Vikings who took over Pictland!" nonsense, in fact some melting pots that DON'T involve "Vikings" would be great, or if that's our only option at least make some that are historic, such as Sicilians.
Well I guess I am lucky enough to have only wanted the new cultures.. I never bought Charlemagne because of the cost. I just got the garbs DLC and that was it. I am loving the new cultures, playing as the Picts in my current playthrough is definitely new. But yeah I guess I should hold off on Charlemagne until the bugs are fixed?
Ahh, all those delicious, flambéed nerd tears. MMO launches are the best. And it didn't stop in 2010 either, oh no. ESO is a prime example of a true s**tstorm of anger.
The most obvious of bugs manage to make it into release, some of them so obvious that the only way they could have been missed (like the game not working on Linux) is if QA basically did nothing before release.