Guess who only has weak cards in his hand? Jumping at -3 is therefore a tad too dangerous at the moment.
launch into Echo, play XO-1 on Kingepyon
launch into Echo, play XO-1 on Kingepyon
I would remove 2 civvies if only to learn more about Kiwi's alignment but I wouldn't mind if we did save the exposed one as well. Contrary to a NC game we don't have to kill every civilian in sight.
CRISIS: Reunite the Fleet
Current Player Chooses:
Skill check: POL/LEA = 10
PASS: +1 Population
FAIL: -1 Morale and each player discards 1 Skill Card and draws 1 Treachery Card
OR
Current player discards 2 random Skill Cards and draws 2 Treachery Cards
POST CRISIS: Activate Raiders, NO JUMP PREP
I can play tac-0 if that will help.
Can one person play more than one card like that? Regardless, I think you're missing the point - the only reason to take the check is if we're happy we can pass it with minimal cards, since the OR is pretty tame.