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Queen Tekla

Second Lieutenant
40 Badges
Dec 11, 2014
165
13
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • BATTLETECH - Digital Deluxe Edition
  • Stellaris - Path to Destruction bundle
  • Age of Wonders III
  • Age of Wonders: Shadow Magic
  • Age of Wonders
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • BATTLETECH
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Crusader Kings II: Holy Fury
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • BATTLETECH: Heavy Metal
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Monks and Mystics
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  • Stellaris
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  • Mount & Blade: Warband
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  • Crusader Kings II: Legacy of Rome
  • BATTLETECH: Season pass
  • Crusader Kings II: Rajas of India
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  • BATTLETECH: Flashpoint
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  • Stellaris: Distant Stars
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One line summary of your issue
Callsign In Person Dialogue Bug

What platform are you running the game on?
Steam

What operating system do you use?
win10

Which version of the game are you running?
most recent

What DLC do you have installed?
Flashpoint, Urban Warfare, Shadowhawk Pack, Heavy Metal

Please explain your issue is in as much detail as possible.
https://steamcommunity.com/app/637090/discussions/2/4031347296563805124/

Have you tried verifying your files?
Yes

Steps to reproduce the issue
When we are in person, Kamea is always speaking to me using my callsign rather than my actual character name. Meanwhile I, we are always calling people by their actual names. I am the only one who is referred to in dialogues by my callsign rather than my name and it is quite awkward. If I want characters in the game to use my name in dialogue, I have to change my callsign to my name instead. Its stupid. Pls fix this.

Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux)
File(s) attached

Attach Output Log
Windows: \Users\YourUserName\AppData\LocalLow\Harebrained Schemes\BATTLETECH\output_log.txt
Mac OS: Users >{name} > Library > Logs > Unity > Player.log
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log

File(s) attached

If the game crashed, please attach the crash file with the time stamp closest to the crash.
Windows: [Steam library folder]\steamapps\common\BATTLETECH\DumpBox
For v.17 and beyond try here: C:\Users\[YourUserName]\AppData\LocalLow\Harebrained Schemes\BATTLETECH
OSX: Macintosh HD > Users > [username] > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox
Linux: [Steam library folder]/steamapps/common/BATTLETECH/DumpBox

File(s) attached

If a save game was loaded at the start of the game session, upload it. Please make sure to upload the save game with the timestamp closest to when you loaded it.
Windows:
Steam: [Steam installation folder]\userdata[SteamID]\637090\remote\C0\SGS1
GOG: 'C:\Users\USER_ID\AppData\Local\GOG.com\Galaxy\Applications\50593543263669699\Storage\Shared\Files\C#\SGS#'
Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#'
OSX:
Steam: Macintosh HD > Users > [username] > Library > Application Support > Steam > userdata > [SteamID] > 637090 > remote > C#> SGS#
GOG: Macintosh HD > Users > [username] > Library > Application Support > GOG.com > Galaxy > Applications > 50593543263669699 > Storage > Shared > Files > C# > SGS#
Vanilla: Macintosh HD > Users > [username]> Library > Application Support > unity.Harebrained Schemes.BattleTech > C# > SGG#
Linux:
Steam: /home/.steam/steam/userdata/[steamID]/637090/remote/C#/SGS#
GOG: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Vanilla: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/

File(s) attached

Attach screenshot / video
File(s) attached
 

Attachments

  • 53786e32-73ee-4154-bfb5-76582cfe7dc4.sav
    587,2 KB · Views: 0
Not a bug. Much of the dialogue in the game has the player character referred to by their callsign, their first name, their last name, or a combination of those depending on the character that is speaking and the familiarity they've developed with the character during the story.