Other ideas for this game.
I dont love all of them myself, but i think they might add stuff to the game.
Please post what you think.
Thanks for all the interesting ideas, Europes Golden Age 5 crew
* Perm CB on all human played nations for everyone. (this worked out very well in BF3, it totally rocks. And it means alot more conflicts and it actually also minimize the amount of alliances.)
I agree!
* (EGA5 rule) If at -3 stab and -99WS, you have to accept next stabhitting offer immediately. Only an alliance leader can send a stab hitting peace offer.
In principle, i agree that a player should be forced to accept a peace and not drag it out Tonio style. There are no rules that are perfect for this however, but this one works.
* (EGA5 rule) Maximum 3 provinces taken from a human in a war per alliance. Non-european provs count as 1/2, TPs count as 1/5, and CoTs as 2 provinces. After 1650 maximum of 5 provinces can be taken. After 1700, 7 provs and after 1800 no peace restriction. This only takes effect between humans. No rule between humans and AI.
An amazingly bad rule that hampers gameplay, wars and players' ability to weaken the strongest player. Leave it out for heaven's sake...
* (EGA5) A nation that controls a province that it isnt his core for 60 years and it has a state culture, will get a core on it. This doesnt have a limit like culture, ie, you can gain a core as much as you be able to claim it. Further the core prov MUST have the same religion of the country unless the country has Innovativiness >=9. Provinces with COLONIAL culture cannot be claimed.
No opinion, but it might get a little cluttered.
* (EGA5) If you chose to become a Counter-reform country, you cannot switch back to Catholicism until the Edict of Tolerance.
A good rule. CRC offers huge bonuses and the tech malus is not often felt for a land warmachine that doesnt economize like hell.
* (EGA5) Cultural Rule: Any nation that control 75% of a culture for 30 years may claim that culture as state culture, but a nation can only claim ONE(1) culture. So plan it carefully as a culture gained by this way will not be removed in any case; Japanese, Han, Mongol, and Cantonese can't be claimed and Persian can only be claimed by OE or Mughals after 1700. The burden of proof in this matter lies on the players.
This idea just got alot better when you could only claim one culture . Before it was amazingly twisted, with Russia and OE gaining extreme advantages.
* (EGA5) This one will replace the current one we're using in this game.
If a human is forced-vassalized he must remain this way for at least 20 years. Unless his liege frees him peacefully after those 20 years he must fight for independence (if he wants it). Vassals cannot declare war on the Overlord's allies or vassals without his permission.
I agree!
* Map sharing with the AI forbidden
I agree!
* Extra cores to Brandenburg, and Venice if played.
Maybe to Brandenburg, but not to Venice. That nation is just a filler that hampers fun interaction between Frenchies and Habsburgs since Austria will have no great reason to go for Italy due to the risk of a Venetian backstab.
Discuss!