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Event 18450-infamy
Debug0Inc instant construction only human player
DebugInr instant reserch only human players
 
I wanted to see just how powerful I could become if I gave myself every single research in the game, so I used date 1919.01.01.01 and then instantresearch, but since I have to wait a day between each technology, I got a bunch of events that only trigger past a certain date, which I don't want to happen yet. Is there a way I can give myself all the techs at once without having to change the date?
 
Hi, I just got Heart of Darkness and started a new Game as Prussia. I remembered I had a way to increase to influence I could spend on other nations when I played a couple of years ago. I believe it was via the static modifiers, but I can find no command for that. Does anyone know a way to increase influence points?

Thanks for your help!
 
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to open the console on my desktop and laptop i use the key to the left of 1 and below esc. havnt a clue what the key is though lol. Its got 3 symbols on it. As for instant research there is 2 codes. Instant research gives it to all countries. inr just gives it to ur country.
 
Disappearing Countries

SO in vanilla v2 there was an event that made a country disappear and become colonizable (Event 11101) but in V2 AHD that doesn't work anymore. I saw in this thread that event 16000 would also work but when I tried it, either by tag switching or just by adding their tag to the end of the event 16000 but it doesn't werk so...
Does anyone know how I can get an event to do something similar to the one mentioned above ^? Or if there already is one?
Thanks.
 
SO in vanilla v2 there was an event that made a country disappear and become colonizable (Event 11101) but in V2 AHD that doesn't work anymore. I saw in this thread that event 16000 would also work but when I tried it, either by tag switching or just by adding their tag to the end of the event 16000 but it doesn't werk so...
Does anyone know how I can get an event to do something similar to the one mentioned above ^? Or if there already is one?
Thanks.
Also, someone said something about event 60102, but when I tried that it said there were no events for that.
 
i have this for a national focus cheat, i had to tweak it a bit from the original
(culture_inventions)

<snip>

the problem is that the AI can also get this invention
but i have another invention in army_inventions with the exact same limit = { ai = no }

<snip>

this one works and the AI can't get it.
why wont the national focus cheat work like that too?
any help?

This seems to work just fine:

limit = { ai = no }
chance = {
base = -1000
modifier = {
factor = -1000
ai = yes
}
modifier = {
factor = 2000
ai = no
}
}

It gives the AI a -2000% chance, and the human a +1000% chance to get the invention. Haven't seen any of them get the invention so far.
 
EDIT: Scratched that, I'm an idiot, I got the event to work.

I am, however, having a different problem. Namely the event causes the population of unaccepted cultures to grow like the dickens. When I used it as Ireland, I got it in Belfast, Cork and Dublin. Belfast, understandably, suddenly had far too many British people for me to be comfortable with. Dublin went from having 2% British poplution to 40% and Cork from 1% to 25%.

What the balls.

I even added the limiter line so that it only affects my primary culture but it still persists in increasing non-primary cultures disproportionately, what the hell am I doing wrong here?

#Pop up
country_event = {

id = 80002

trigger = {
ai = no
}

limit = { is_primary_culture = yes
}

mean_time_to_happen = {
months = 2000
}

title = "multiply pop"
desc = "The pop growth cheat."
picture = "Unite"

option = {
name = "where the children come from."
random_province = {
limit = { is_primary_culture = yes
}
add_province_modifier = {
name = taka_taka
duration = 34
}
}
}
}

Just so you guys know, I got this event to work with the Apocalypse 1836 mod, so I am now just hanging out on the Isle of Man, chilling, while millions of British zombies from Belfast fix my eugenics mistake in Ireland for me.
 
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to open the console on my desktop and laptop i use the key to the left of 1 and below esc. havnt a clue what the key is though lol. Its got 3 symbols on it. As for instant research there is 2 codes. Instant research gives it to all countries. inr just gives it to ur country.
That's the tilde or simply the wave.
 
I know this thread is old, but whenever I make a new playthrough I always come back here, and had some trouble finding this thread even with Google searches, so hope this will help someone.

I also added my own event you can try, to change ideology of all your pops.

Code:
country_event = {

    id = 999999
 
    is_triggered_only = yes
 
    title = "Controlling the Masses"
    desc = "Controlling the Masses"
    option = {
    name = "Liberalism!"
        any_pop = {
            ideology = {
                value = liberal
                factor = 1
            }
        }
    }
    option = {
    name = "Reactionism!"
        any_pop = {
            ideology = {
                value = reactionary
                factor = 1
            }
        }
    }
    option = {
    name = "Conservatism!"
        any_pop = {
            ideology = {
                value = conservative
                factor = 1
            }
        }
    }
    option = {
    name = "Socialism!"
        any_pop = {
            ideology = {
                value = socialist
                factor = 1
            }
        }
    }
    option = {
    name = "Communism!"
        any_pop = {
            ideology = {
                value = communist
                factor = 1
            }
        }
    }
    option = {
    name = "Fascism!"
        any_pop = {
            ideology = {
                value = fascist
                factor = 1
            }
        }
    }
}

And also this event to reduce militancy, consciousness, or to increase jingoism, pro-military, and abolitionists:

Code:
country_event = {

    id = 999998
    
    is_triggered_only = yes
    
    title = "Opium for the Masses"
    desc = "Opium for the Masses"
    option = {
    name = "Consciousness!"
        any_pop = {
                 consciousness = -50
            }
        }
    option = {
    name = "Militancy!"
            any_pop = {
                   militancy = -50
            }
    }
    option = {
    name = "Jingoism!"
        any_pop = {
            dominant_issue = {
                value = jingoism
                factor = 0.1
                }
            }
    }
    option = {
    name = "Pro Military!"
        any_pop = {
            dominant_issue = {
                value = pro_military
                factor = 0.1
                }
            }
    }
    option = {
    name = "Slavery!"
        any_pop = {
            dominant_issue = {
                value = yes_slavery
                factor = 0.1
                }
            }
    }
    option = {
    name = "Slavery Abolished!"
        any_pop = {
            dominant_issue = {
                value = no_slavery
                factor = 0.1
                }
            }
    }
}
 
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