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Playing AAR History. Here's what happened until february 1919:

Italian AI is really broken. I'm playing with Japan and had to take military control or else they were going to be slaughtered: they really don't want to defend the homeland, you have plenty of divisions in Africa and only 1 or 2 in Italy.
Some Australian made amphibious landings in northern Germany (Kiel I think) and took some province before being encircled and destroyed.
Greece never joined the war.
No Brest-Litovsk peace?

Question: for the historical scenario, do you plan to make the war going exactly as it went (example: fall of belgium)?
No, it still uses the DH-full events. The focus clearly lies on the interwar period. The 1914/WW1 scenario is continually being worked on by the DH-devs, AAR will only include fixes, and won't rewrite entire parts of the scenario. Italy breaking or the AI performing badly during WW1 is one of these parts, and will have to be fixed upstream by the DH-devs. The Treaty of Brest-Litowsk has not been altered and exists as it was.

Hey, I'm trying to get Arcanjo Zero's AltFlagchangeProject working with AAR, but I can't. Any suggestions?
Well, you would need to merge:
  • the mods events.txt file with the aar-events.txt and aar-events-history.txt files.
  • Also you will need to add the localization from config/mods.csv in the FlagchangeProjects archive to AARs mods.csv file, right above the two lines starting with "EOF".
Besides that, it should work, but i can't guarantee for sanity ;-). Hope that helped.


You could upload it on the mods website. E.g. here: http://aarmod.cfuchs.net/newticket
 
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AAR story continue:
Started the war 1940 against the winner from WW1. And after 6 month they still not mobalize. So Soon I can win by attrition.
Tried send save by the ticket mentioned but failed.
this was the response



Bad Request

Your browser sent a request that this server could not understand.
 
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AAR story continue:Started the war 1940 against the winner from WW1. And after 6 month they still not mobalize. So Soon I can win by attrition.
Well, in late 1935 all AI-countries are set to use their default-1936 scripts. Do AIs just not enact the Mobilization-decision, or is it unavailable? If, so, please post a screenshot (preferably as ticket on the website) where we can see the screenshot of the decision-trigger showing what conditions are not satisfied. Moving your mouse over the top left part of the decision-button should show just that.

@Uploading works for others... well... I assume you compressed the savegame file and attached the file to the ticket?
 
A little review from my perspective.

Played Germany now (as posted earlier), and went Fascist because i wanted to be fully autocratic. Some months later the hitler event came (as mentioned earlier), which i rejected. Nothing else happened from then on. I played till '47 without any new event coming up. Now the Kaiserreich rules the whole world! Mwhahaha! Hitler is minister of state, hess armaments guy. Thats as close as they got to power.

I guess rejecting the hitler event is the cause for it, right? So better not go fascist with Ger unless you don't want to have any events left?

Btw. You should merge the reichs leaders with the nazi leaders, so that after a while the old generals get exchanged with nazi generals if you stay kaiserreich. Having Hindenburg around at that time is weird. Same with ministers - Willy II. died in 42 or something and was still around. Would be cool to have a succession event.
 
Well, in late 1935 all AI-countries are set to use their default-1936 scripts. Do AIs just not enact the Mobilization-decision, or is it unavailable? If, so, please post a screenshot (preferably as ticket on the website) where we can see the screenshot of the decision-trigger showing what conditions are not satisfied. Moving your mouse over the top left part of the decision-button should show just that.

@Uploading works for others... well... I assume you compressed the savegame file and attached the file to the ticket?
Yup 750kb and I attached the file but I will try later again.

About the Mobilization , it is available and its green and when I check the reinforcement needed in production its on 1056 menpower needed. Also manpower needed units is on the prod list.

Edit:
In 1940 the Germans did use the mobilization, dont know if it was triggered because of my attrition attacks or the need to build more units. But its an opponent again.
 
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this mod should add some stuff though like mass fixes and events .

Indeed! There is only so much one person can do in his spare time ;-). I assume you are volunteering for helping out?
 
imo make the Polish-Soviet war have 5 different results,

1. Big Polish Victory (Moscow & Leningrad are taken)--->A) Recreate the Polish-Lithuanian Commonwealth! (Annexes Ukraine, Belarus, Lithuania, Latvia but gives them all except Lithuania high revolt rate & you have to wait 10 years for them to assimilate culturally via events for them to become National Provinces) (If Lithuania declines joining the Commonwealth war can be declared & other countries can intervene) B) Liberate the opressed lands from the Bolsheviks! (Makes Ukraine, Belarus, Lithuania, Latvia puppets) C) Form the Intermarium! (Ukraine, Belarus, Lithuania, Latvia become ALLIES only, gives nearby countries (Romania, Czechslovakia, Estonia, Hungary, Yugoslavia) events to join the alliance D) Crush the Bolsheviks & Liberate Russia! (War continues)

2. Total Polish Victory (Everything west of the Urals is taken, gotten by Crush the Bolsheviks path)--->A) Liberate the Russian Federation (Russia west of urals only) (Soviets get an event, if they accept they become part of the Russian Federation) (Russian Federation is independent & not a puppet, but allied to you) (Lithuania, Latvia, Ukraine, Belarus become allies or puppets) (Similar to Intermarium but with Russian Federation) B) Restore Tsarism, under a Pole! (Like Russian Federation, but Russian Empire & puppet of Poland) (High dissent & Can't reunite with the Soviets) C) Annex the Russians into Greater Poland!

3. Polish Victory (Warsaw and Krakow remain Polish by 1921)--->A) Peace of Riga B) Fight on for Poland!

4. Strategic Soviet Victory (Either Warsaw or Krakow is taken by the Soviets)--->A) Form the Polish SSR! (Poland can decline) (Puppet of Soviets) B) Crush the Poles! C) Peace them, at least we don't lose land

5. Total Soviet Victory (Poland annexed/has no VPs)--->A) Annex them into the Soviet Union! B) Form the Polish SSR (Less land than Strategic Victory) (Poland can't decline)
 
No too much typing.


exilios have i met you anywhere name sounds so familiar :p

im not Exilius im in BAR & we both play kaiserreich
 
Maybe the one in 1934 when Catalonia was self-declared independent, which resulted in somekind of mini civil war.

The creator wrote incorrectly this.
In the Kingdom of Spain, in 1923 was stablished a dictatorship by General Miguel Primo de Rivera (with inspiration of the fascist regime of Mussolini). This dictatorship ended in 1931 with the municipal elections that led the proclamation of the II Spanish Republic. In the mod, if you didn't chose the proclamation of the Republic, there will start an imaginary civil war (monarchists VS republicans-anarchists)
The thing that you say about the proclamation of "Estat Català" (Catalan State) it's incorrectly because there wasn't a "civil war", and if this had occurred this must not said "civil war" because this wouldn't be a civil war. It would be a war for the independence.
 
@Burning - I've sent you a message on ICQ yesterday but haven't got any response yet.

I am volunteering to help you with your mod, as it covers one of my favorite periods of time. Mostly I can do some stuff like leaders, events, generals, divisions and so on for Poland and other countries from the russian civil war (Belarus, all Ukrainian States, Lithuanian–Belorussian Soviet Socialist Republic, Makhno partisans and so on).

I worked much on essays and articles about interwar diplomacy in the past so i can try to help with some diplomatical events, as well as non-historic events like UK protesting against The Rapallo Treaty (forcing Germans to stop cooperating with USSR) or France putting more effort to create big block of alliances in the east (Poland, Latvia, Estonia, Finland, Romania and Hungary), against Soviet Union and Germany. I also have many ideas for decisions for player to make, though I don't know how to make them working in DH.

As a political economist I can also help you with some alternative decisions to be made for the Great Depression (more liberal reforms instead of New Deal ones making situation harder for the player at first but the depression is shorter and cause less problems in the longer time perspective).

Also I have big idea for the Treaty of Versailles enabling France, UK and USA to change it a bit - more/less tough for Central Powers, more effort to control them or even change borders a bit towards non-historical ones. Also, Italy, Japan and Poland could pay some money to get more influence amongst western politicians ending in bigger benefits when the treaty is signed.

Looking forward for your response!
 
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@Burning - I've sent you a message on ICQ yesterday but haven't got any response yet.

I am volunteering to help you with your mod, as it covers one of my favorite periods of time. Mostly I can do some stuff like leaders, events, generals, divisions and so on for Poland and other countries from the russian civil war (Belarus, all Ukrainian States, Lithuanian–Belorussian Soviet Socialist Republic, Makhno partisans and so on).

I worked much on essays and articles about interwar diplomacy in the past so i can try to help with some diplomatical events, as well as non-historic events like UK protesting against The Rapallo Treaty (forcing Germans to stop cooperating with USSR) or France putting more effort to create big block of alliances in the east (Poland, Latvia, Estonia, Finland, Romania and Hungary), against Soviet Union and Germany. I also have many ideas for decisions for player to make, though I don't know how to make them working in DH.

As a political economist I can also help you with some alternative decisions to be made for the Great Depression (more liberal reforms instead of New Deal ones making situation harder for the player at first but the depression is shorter and cause less problems in the longer time perspective).

Also I have big idea for the Treaty of Versailles enabling France, UK and USA to change it a bit - more/less tough for Central Powers, more effort to control them or even change borders a bit towards non-historical ones. Also, Italy, Japan and Poland could pay some money to get more influence amongst western politicians ending in bigger benefits when the treaty is signed.

Looking forward for your response!
Geat! Thanks! This sounds really awesome! It's good to have someone with a history-background aboard, especially now where the mods infrastructure is in place, and we can build on this level.

Oh, and congrats to your very first posting on the forums, you invested it in the right place :-D
 
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I'm generally interested in helping out, too. I've enough experience with programming and modding HoI to help realize the stuff. I'd love to see a working Interwar-Mod that's playable and fun and this one seems pretty promising. What do you say?
 
I'm generally interested in helping out, too. I've enough experience with programming and modding HoI to help realize the stuff. I'd love to see a working Interwar-Mod that's playable and fun and this one seems pretty promising. What do you say?

You would be very welcome, you can contact me through one of the instant messengers below!
 
Great mod but are there any event codes not used? Trying to make the cheat mod to be compatible, having a hard time finding id's not used.

Cool, the mod only uses the IDs in the range 13300000-13399999. And of course DH-full uses its own event-ID ranges.
 
Here is a status upgrade, for all those eagerly awaiting the next version.
The next version will contain a first implementation of the major Interwar Treaties, as well as the Geneva Conference Series! A small list of the events currently under construction:
AAR-ALL-Naval Treaties.txt said:
# USA 13310050 The Washington Naval Conference
# USA 13310051 The Black Chamber
# USA ENG FRA ITA JAP 13310052 Signing the Washington Naval Treaty?
# USA ENG FRA ITA JAP 13310053 Three Power Naval Conference - Geneva Naval Conference (shortcut to london naval treaty)
# USA ENG FRA ITA JAP 13310054 London Naval Treaty (triggered by year, if Geneva Naval Conference failed) (check by flag, if a nation has left)
# ALL 13310055 Geneva Conference on the Reduction and Limitation of Arms - Second Geneva Conference (set preparatory local flag for second london naval conference AND Anglo-German Naval Agreement)
# GER 13310056 Ask the Brits for a separate naval treaty.
# ENG 13310057 The Germans are ready to debate naval armament!
# GER 13310058 The Anglo-German Naval Agreement
# ENG 13310059 Host Second London Naval Disarmament Conference
# USA ENG FRA ITA JAP 13310060 Signing the Second London Naval Treaty (check by flag, if a nation has left)
# ALL 13310061 Voiding the Naval Treaty (if trigger conditions are met, eg Japan in '34)
This list will of course be extended over time, at the moment, it is centered only around the naval treaties of Washington, London 1 and two. As versions progress, more treaties and events will be added, to cover the important agreements and alliances forged during back then.