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mehmet12 said:
Sorry, my bad- I meant .eug file- there is only one. But many .inc files.
And I got all the flags, graphics, ministers etc working ages ago- if you liberate Assyria, for example, in, say a game in 1936 as France, you can save the game, reload it as Assyria, and it'll work.
But whenever I load up the scenario, it just crashes!

Then I would take careful note of the new scenario eug.
 
Hmm.. What events do you have? Have you made any one?
I had few event ideas.

Kurdistan
Claiming Tabriz from Persia.
Assyria
Legacy of Babylonia, which adds old Babylonian territories to nat. provs.
Claiming Elazig from Cappadocia
Armenia
Maybe there should be event where Armenia joins Axis?

Are they good? If are, I can make.
Has turkey nationalprovinces in all Turkey, or only in Ankara region?
 
All of Turkey's national provinces are the provinces we currently think of as Turkey today. The Neo-Assyrian/Babylonian empire event sounds really interesting, though that should only happen after Assyria has fully established itself and actually built up a big, big army enough to actually carry out such terretorial expansions.
I wouldn't make Assyria claim Elazig though. I mean, there was never a huge Assyrian population there anyway, and Assyria already has enough enemies in Kurdistan and Turkey to get Greece involved (Greece is going to have a lot to do with Cappadocia and Pontus).
The Armenian one is interesting- but I think Armenia joining the Comintern is more realistic. After all, it's a landlocked nation and its major trading partner will be the USSR. But then again, maybe if the Germans get the Caucasus, Armenia should join them? Who knows.
I have been considering, though- shall we change the Italian AI so they don't invade Greece? If they do, the entire campaign will just be ruined by 1938.
 
Yep, Italian AI must be chanced! And Soviet too... But Italian assault is easy to cancel, because it has made by ai_ita.txt event file. We must only delete all references to Greece... And same in Ai.file.. I can made them, if u want and upload in rapidshare.

By the way, does eug file work now?
 
Yeah, please do. The .eug file is still not working, but I can't really do anything about it since I have a lot of stuff to do this week.
I'll send you an email with all the work I've done on the mod, so you can load it too- oh, and I've got Install Generator so that we can make this installable in one easy file when it's finished :)
 
I sended my email to you in Private Message. Don't send it by clickin tannu tuva flag etc. because I have abandoned this e-mail, there's alway thousands and thousands "Enlarge your penis" spam :(
 
Hmm... Here's few events, but please send your email in private message, because sending so long messages is bit... You know :)

Code:
###########################################
# KURDISTAN - CLAIMING TABRIZ FROM PERSIA #
###########################################
event = {
	id = 1000001
	random = no
	country = KUR # KURDISTAN TAG
	trigger = {
	}

	name = "Claiming Tabriz"
	desc = "In Tabriz there's large Kurdish population, maybe we can annex Tabriz region from Persia?"
	style = 0

	date = { day = XX month = XXX year = XXXX }

	action_a = {
		name = "Demand it!"
		ai_chance = 50
		command = { type = trigger which = 1000002 } # PERSIA
		command = { type = relation which = PER value = -30 }
		command = { type = domestic which = interventionism value = 1 }
	}
	action_b = {
		name = "Maybe later..."
		ai_chance = 50
		command = { type = domestic which = interventionism value = -1 }
	}
}
#####################################
# PERSIA - KURDISTAN DEMANDS TABRIZ #
#####################################
event = {
	id = 1000002
	random = no
	country = PER # PERSIAN TAG
	trigger = {
	}

	name = "Kurdistan demands Tabriz"
	desc = "What is our answer"
	style = 0

	action_a = {
		name = "Yes"
		ai_chance = 50
		command = { type = trigger which = 1000003 } # KURDISTAN
		command = { type = secedeprovince which = SOV  value = 1859 }
	}
	action_b = {
		name = "No"
		ai_chance = 50
		command = { type = trigger which = 1000004 } # KURDISTAN
		command = { type = relation which = KUR value = -30 }
	}
}
##############################
# KURDISTAN - PERSIA ACCEPTS #
##############################
event = {
	id = 1000003
	random = no
	country = KUR # KURDISTAN TAG
	trigger = {
	}

	name = "Persia accepts"
	desc = "yeah!"
	style = 0

	action_a = {
		name = "OK" # Addss 2 divisions on Tabriz
		command = { type = add_corps which = "Tabriz Guard" value = land where = 1859 }
		command = { type = add_division which = "Tabriz Guard" value = militia }
		command = { type = add_corps which = "Tabriz Volunteers" value = land where = 1859 }
		command = { type = add_division which = "Tabriz Militia" value = militia }
	}
}
##############################
# KURDISTAN - PERSIA REFUSES #
##############################
event = {
	id = 1000004
	random = no
	country = KUR # KURDISTAN TAG
	trigger = {
	}

	name = "Persia refuses"
	desc = "fuck!"
	style = 0

	action_a = {
		name = "OK"
		command = { type = dissent value = 5 }
}
#################################
# ASSYRIA - LEGACY OF BABYLONIA #
#################################
event = {
	id = 1000005
	random = no
	country = U02 # ASSYRIAN TAG
	trigger = {
	}

	name = "Legacy of Babylonia"
	desc = "Buahahaaa. Let's claim large areas!"
	style = 0

	date = { day = XX month = XXX year = XXXX }

	action_a = {
		name = "Yeah! Good idea!"
		ai_chance = 50
		command = { type = addcore which = 1865 } # Samarra
		command = { type = addcore which = 1790 } # Hill
		command = { type = addcore which = 1863 } # Hims
		command = { type = addcore which = 1792 } # Damascus
		command = { type = addcore which = 1791 } # Karbala Desert
		command = { type = relation which = KUR value = -30 } # Kurdistan
		command = { type = relation which = FRA value = -30 } # France
		command = { type = relation which = IRQ value = -30 } # Iraq
		command = { type = domestic which = interventionism value = 2 }
	}
	action_b = {
		name = "No. I love isolationism"
		ai_chance = 50
		command = { type = domestic which = interventionism value = -2 }
	}
}
########################################
# ARMENIA - VICTORIOUS AXIS, LETS JOIN #
########################################
event = {
	id = 1000006
	random = no
	country = ARM # ARMENIAN TAG
	trigger = {
	owned = { province = 163 data = GER } # Germany controls Stalingrad
	owned = { province = 256 data = GER } # Germany controls Krasnodar
	war = { country = GER country = SOV }
	NOT = {
		war = { country = GER country = ARM } # There is no war between Armenia and Germany
		alliance = { country = GER country = ARM } # Armenia is not in Axis
		}
	}

	name = "Joining axis"
	desc = "Germany have conquered Stalingrad. We maybe can take some areas from Soviet Union.. Hahaa!"
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 3 # Event is available always
	deathdate = { day = 30 month = december year = 2199 }

	action_a = {
		name = "Yeah! Good idea!"
		ai_chance = 50
	 	command = { type = war which = SOV } # Declares war on Soviet Union
		command = { type = alliance which = GER }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = dissent value = 5 }
	}
	action_b = {
		name = "No. I love isolationism"
		ai_chance = 50
		command = { type = domestic which = interventionism value = -1 }
	}
}

I think you maybe must chance some texts here. :D I have not tested does they work or not. Chance IDs too.
 
Thanks very much, Miikhaili! :D
I'll add these to the events file for the scenario.
If it's not a huge problem, could you also please change the Italian AI file and post the necessary bits you've changed here?
I'm still busy with sorting out the .eug file problem, but I've got all the skins working and most of the .inc files are working fine! Techteams are also working well.
 
In ita_1936.ai ai chanced targets...

Code:
	target = { 
		# Yugoslavia & Mediterranean
		390 = 400  	# Tirana
		534 = 400	# Sardinia
		31  = 400  	# Malta
		444 = 300	# Cyprus
		388 = 200  	# Dubrovnik
		384 = 200  	# Split

		# Libya
		916 = 220	# Tobruk
		919 = 220	# Bardia
		924 = 220	# Bengazi
		932 = 220	# Zuara
		933 = 220	# Tripoli

		# Egypt
		900 = 200	# Suez
		901 = 200	# Port Said
		906 = 200	# Alexandra
		909 = 200	# El Alamein
		910 = 200	# Fuka
		
		# Tunisia
		938 = 200	# Sousse
		939 = 200	# Tunis
		940 = 200	# Bizerte

		# Algeria
		949 = 200	# Oran
		953 = 200	# Algiers

		# Morocco
		954 = 200	# Melilla
		958 = 200	# Casablanca

		# Spain
		536 = 200 # Menorca
		535 = 200 # Mallorca
		537 = 200 # Ibiza
		357 = 200 # Barcellona
		356 = 200 # Tarragona
		354 = 200 # Valencia
		352 = 200 # Murcia

		# Middle East
		404 = 100	# Palestine
		406 = 100	#
		1793 = 100	# Syria
		1794 = 100	#
		1798 = 100	# Palestine
		1799 = 100	#
		1800 = 100	#
		1801 = 100	#
		1862 = 100	# Lebanon
	}

in db/events/ai_ita.txt there's so many chances that I'm not going to post this file, but you can do it yourself, search GRE and delete always..
 
Of course, I have done before some AI:s (for Kuban state, for example), but sometimes game crashes when try to use them.. But then can do new one. :)

By the way, works eug file?
 
Wow, this looks cool with greek eastern turkey. Instead of italy not wanting to take greece, make an event where mussolini asks for german help to take greece. If Germany says no, the italians back down. Kind of like the vienna dictat thing.
 
Hmm, Mehmet. I have made new eug files, but there's some strange bug what I can't understand. I was on holiday few days, so now I can start making again new... :wacko:
 
Thanks. I've tried changing the .eug file but it still refuses to load.
I think that is the main problem. When this file is fixed the mod will actually work, and we'll have a beta or something like that to release!
Wow, this looks cool with greek eastern turkey. Instead of italy not wanting to take greece, make an event where mussolini asks for german help to take greece. If Germany says no, the italians back down. Kind of like the vienna dictat thing.
Thanks for your suggestions :)
That would be quite interesting, but I'm reluctant to add too many events to other nations outside of those directly affected by the Anatolian Wars that this mod is themed on.
I'll try writing some USSR and UK events, since their colonies (and for the USSR, the Caucasus), will be directly affected.
I shall also try and find some more leaders for military units for Pontus, Cappadocia, and Assyria.
 
Would you mind if I pilfered some elements of this for my own mod? I also had the idea of redoing the fall of the Ottomans and a much different Sevres. My geographical setup is a little different from yours, but I could always use some ministers, and that Megali pic looks pretty sweet.

Also, about Pontus, do you think there was any chance of it joining Greater Greece, or do you believe the Pontic Greeks and their leadership would have only accepted a fully-independant state based in Trebizond? I know very little about the relationship between Pontic Greeks and Western Greeks, so I have both provinces, along with Constantinople, in Greek hands from the start.
 
Don't forget to take the cores off of the caucaus area of soviet nion or they will dow any country that takes them.