Thinking out loud here....
Communist Revolutions occur quite often in Vanilla and VIP, due to the AI's 100% tax policy. This in itself is not really a problem, and very little can be done about it in any case.
However, looking at it historically, most Communist Revolutions (or coups, or whatever we want to call them) in Europe were short lived (at least in this time period). A hundred days in Hungary, briefly in Bavaria ..etc.
So I was thinking, is there anything that could be done to make it more difficult for Communist takeovers to survive?
Also, as a corollary, I was thinking about creating events for after a revolution took place (specifically for the player, although maybe for the AI as well). Some ideas would be prehaps about establishing a "Red Terror" and Single Party rule. Maybe two strands of development, with 'democratic' opposed to 'despotic' with differing advantages for each?
Does this sound completely stupid? Does anybody else have any ideas to kick about?
Communist Revolutions occur quite often in Vanilla and VIP, due to the AI's 100% tax policy. This in itself is not really a problem, and very little can be done about it in any case.
However, looking at it historically, most Communist Revolutions (or coups, or whatever we want to call them) in Europe were short lived (at least in this time period). A hundred days in Hungary, briefly in Bavaria ..etc.
So I was thinking, is there anything that could be done to make it more difficult for Communist takeovers to survive?
Also, as a corollary, I was thinking about creating events for after a revolution took place (specifically for the player, although maybe for the AI as well). Some ideas would be prehaps about establishing a "Red Terror" and Single Party rule. Maybe two strands of development, with 'democratic' opposed to 'despotic' with differing advantages for each?
Does this sound completely stupid? Does anybody else have any ideas to kick about?