1502-1508: Extension and More Extension
For whatever reason, it takes Portugal forever to get their act together and actually invade the Aztecs, Mayans, and Zapotecs. I think part of it is that Portugal hasn't fully explored the Mexican lands.
My six transports ferry over regiment after regiment. The Pagan troops are laughably easy to defeat.
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The Portuguese do manage to take Belize, but nothing else!
Then I click on Portugal and notice yet more dastardliness,
Not the Shawnee!
For the first part of the war, I resolve to just let Portugal have the Shawnee. My troops are rather occupied with revolts in Mexico, and I have plenty of missionary work on my plate already!
The counter-reformation gives us more, cheaper, and better missionaries. It also seems to slow way, way down the spread of the Protestant Reformation in our lands.
By hard-won trial and error I learn the way to fortify and convert pagan provinces.
1st: Create one mobile team to take care of revolts.
2nd: Use the other available troops to place a garrison of troops big enough to quell a rebellion in as many of the provinces as you can (3,000 or so, depending on the population of the province.)
3rd: Build forts only in the provinces with troops in them. Otherwise rebels will take the province and you'll have just wasted all that money building a fort.
4th: After the forts are done, move the troops on to the next province, to start building a fort there.
5th: Send a missionary to the province with the new fort.
I also move my provincial focus to Tlaxaca and build post offices. Now I'm getting a fair number of magistrates every year!
I use my conquistador to explore Shawnee and watch the Portuguese advance in horror. Eventually, with Mexico rather fortified and the rebels under control, I move my troops up to North America.
The other colonial powers are going to have a hard time penetrating into the innards of North America now.
Uhoh!