I'm humbled by your game play. Just caught up on this AAR and can't wait for more!!! Well done!
I also consider colonizing St. Helena off the western Africa coast, but decide that by the time it would become relevant (i.e. 50 years from now, when I get a core), my naval tech will probably give sufficient range that my ships will stay supplied the whole way from Cape Verde to Mauritius without a waypoint in-between.
Unless there was a change in HTTT in this event, then colonial ventures can fire this event too.Oooo. There are other benefits to taking Land of Opportunity apparently!
Unless there was a change in HTTT in this event, then colonial ventures can fire this event too.
Et tu, Brute?Impressive. Still think you have a shot at WC?
Colonial Ventures: . . . This Idea will speed up colonization significantly as long as you can afford to send the colonists. Using this Idea to spam a province with several colonists is more cost-effective than letting it grow on its own: A colonist is 20 ducats for 100 people. Colony upkeep is at 20 ducats per year for 50 people, and the ratio will actually get worse for sub-maximal colonial upkeep. Slider settings, Land of Opportunity and advisors change the above numbers, but not by enough to make Land of Opportunity worth it in any but hypothetical extreme circumstances. Land of Opportunity might only be worth it if you already have Colonial Ventures and just intend to spam colonists everywhere to maximize growth regardless of cost, in which case you better be filthy rich to afford it.
province_event = {
id = 6138
trigger = {
owner = { idea = colonial_ventures }
has_empty_adjacent_province = yes
}
mean_time_to_happen = {
months = 5000
modifier = {
factor = 0.95
owner = { war = no }
}
}
title = "EVTNAME6138"
desc = "EVTDESC6138"
option = {
name = "EVTOPTA6138"
random_empty_neighbor_province = {
create_colony = 2
}
}
}