Units caught with zero morale will always surrender?
I smell an exploit.
+1... Hopefully large units retreating after a single defeat cannot be insta-killed by largely inferior forces waiting them for that specific purpose.
Overall, I like the more consistent or say, historically progressive, rates of bloodiness for warfare - but I think the "quicker resolution" aspects could easily be taken too far.
Endless pingpong is not fun, but EU should keep letting both sides have chances to recover from defeats. More importantly, with room to maneuver, a single defeat should never cost you a very large army.
Lets hope the AI of your forces is good enough to never withdraw to an occupied province even if you arent manually ordering the retreat...
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