Objective: Warsaw - Germany blitzes Poland (Completed)
Hi to you all!
The demo's here, and it's full of novelties, surprises... and frustrations and headaches!
This will be a purely gameplay AAR, playing Germany, and not one exactly exempt of gameyness - we have only four months of gameplay, so we'll try and make the best of them. The objectives are plain and simple: get to Warsaw ASAP, and at the same time see how the AI fares on its own on the West Front with little interference. I'm writing this "as I play", so there won't be brillant displays of foresight, I'm afraid
Hopefully the headaches I'm about to get will save other people some of their own
**
I. Starting position
This is our main front. The situation looks promising, but don't get me wrong, I won't try to be in Warsaw by Sept. 15.
What we really want to achieve here is the surrender of Poland (whether they choose to keep up the fight or let themselves annexed is irrelevant).
Poland have a National Unity of 70%. This means we have to capture 70% or more of their Victory Points (VPs) to trigger the surrender event. As you can see Poland have a total of 14 VPs, meaning we must get to at least 9.8 of their VPs. That's capturing all their VPs but Warsaw, or capturing Warsaw and any three other major cities.
The easiest for us to reach would be Danzig (obviously!), Lódz and Kraków, but there are bound to be few forces defending the border with Hungary, so Lwów may not be out of reach.
Grodno isn't going to be reached for a long time: we hardly have the troops needed to secure the easternmost border of Eastern Prussia, and bringing them over there would take a pretty long amount of time - not exactly something we wish for: the French Army lie on our western border, and if we give them some room to try and push beyond the Rhine... Well, they might just do that.
This is the West Front. Obviously we have a lot less troops here than we have on the Polish border, and their quality isn't great either.
We're not going to bother with the minute details of defence, and in fact it might be interesting to see just how well (or how badly) AI Kesselring fares when tasked to defend the Westwall with the troops he has. We're asking him to maintain a defensive stance - not that he really has the troops to do anything else...
Note how the outlines of all units under Kesselring's command are glowing blue - the same feature might come in pretty handy on lower levels of command later when we need to know just how badly our troops are spread across Poland.
While we're busy with Kesselring, let's give him a few objectives inside our borders. Not exactly attack objectives, but if the French manage to push us back or the British attempt something funny in the North Sea, I want him to remember to keep them bottled, as we'll be taking those provinces back as soon as the Polish campaign is over.
And now we're done with this, let's take a look at the various tabs - the more we can set up the better.
Hi to you all!
The demo's here, and it's full of novelties, surprises... and frustrations and headaches!
This will be a purely gameplay AAR, playing Germany, and not one exactly exempt of gameyness - we have only four months of gameplay, so we'll try and make the best of them. The objectives are plain and simple: get to Warsaw ASAP, and at the same time see how the AI fares on its own on the West Front with little interference. I'm writing this "as I play", so there won't be brillant displays of foresight, I'm afraid
Hopefully the headaches I'm about to get will save other people some of their own
**
I. Starting position
This is our main front. The situation looks promising, but don't get me wrong, I won't try to be in Warsaw by Sept. 15.
What we really want to achieve here is the surrender of Poland (whether they choose to keep up the fight or let themselves annexed is irrelevant).
Poland have a National Unity of 70%. This means we have to capture 70% or more of their Victory Points (VPs) to trigger the surrender event. As you can see Poland have a total of 14 VPs, meaning we must get to at least 9.8 of their VPs. That's capturing all their VPs but Warsaw, or capturing Warsaw and any three other major cities.
The easiest for us to reach would be Danzig (obviously!), Lódz and Kraków, but there are bound to be few forces defending the border with Hungary, so Lwów may not be out of reach.
Grodno isn't going to be reached for a long time: we hardly have the troops needed to secure the easternmost border of Eastern Prussia, and bringing them over there would take a pretty long amount of time - not exactly something we wish for: the French Army lie on our western border, and if we give them some room to try and push beyond the Rhine... Well, they might just do that.
This is the West Front. Obviously we have a lot less troops here than we have on the Polish border, and their quality isn't great either.
We're not going to bother with the minute details of defence, and in fact it might be interesting to see just how well (or how badly) AI Kesselring fares when tasked to defend the Westwall with the troops he has. We're asking him to maintain a defensive stance - not that he really has the troops to do anything else...
Note how the outlines of all units under Kesselring's command are glowing blue - the same feature might come in pretty handy on lower levels of command later when we need to know just how badly our troops are spread across Poland.
While we're busy with Kesselring, let's give him a few objectives inside our borders. Not exactly attack objectives, but if the French manage to push us back or the British attempt something funny in the North Sea, I want him to remember to keep them bottled, as we'll be taking those provinces back as soon as the Polish campaign is over.
And now we're done with this, let's take a look at the various tabs - the more we can set up the better.
Last edited: