Choices,Choices!!!
But I hope the AI is not as intelligent as it has been said previously, otherwise the war aspect of the game would be put aside. It would be tempting to leave warfare to the AI and to focus on production, diplomacy, etc.. , which are not the best part of the game (to me).[/QUOTE]
But that is the beauty of the system in HOI3 is it not? You dont HAVE to relinquish any control of warfare to the AI, just as you dont HAVE to focus on economics and politics if you find that part of the game a chore. In many ways this is a game that could be played almost as a turn based, constantly paused micro challenge (did someone mention WITP by Matrix!) .............
As it happens I will be allocating the AI non active fronts and playing slowly and real time but the choice is yours............. and it looks GREAT
But I hope the AI is not as intelligent as it has been said previously, otherwise the war aspect of the game would be put aside. It would be tempting to leave warfare to the AI and to focus on production, diplomacy, etc.. , which are not the best part of the game (to me).[/QUOTE]
But that is the beauty of the system in HOI3 is it not? You dont HAVE to relinquish any control of warfare to the AI, just as you dont HAVE to focus on economics and politics if you find that part of the game a chore. In many ways this is a game that could be played almost as a turn based, constantly paused micro challenge (did someone mention WITP by Matrix!) .............
As it happens I will be allocating the AI non active fronts and playing slowly and real time but the choice is yours............. and it looks GREAT