World Conquest? No please, that'd be boring. What about if you tried to keep Europe in balance instead? Fighting blobs, protecting the weak, weakening the strong (and colonizing the rest of the world in the meantime)...
Winner said:World Conquest? No please, that'd be boring. What about if you tried to keep Europe in balance instead? Fighting blobs, protecting the weak, weakening the strong (and colonizing the rest of the world in the meantime)...
I concurr. There are so much WC AAR. And it's so boring eventually.Winner said:World Conquest? No please, that'd be boring. What about if you tried to keep Europe in balance instead? Fighting blobs, protecting the weak, weakening the strong (and colonizing the rest of the world in the meantime)...
Emp_Palpatine said:I concurr. There are so much WC AAR. And it's so boring eventually.
"Now, let's have a look on my glorious conquest of that poor one-province minor in Central Asia"...
Emp_Palpatine said:I concurr. There are so much WC AAR. And it's so boring eventually.
"Now, let's have a look on my glorious conquest of that poor one-province minor in Central Asia"...
Just like me. I've seen much interesting choices of country/AARs becoming another blobish a-historical thing. I prefer role-play and realistic-timeline play, but finally, it's up to ones want to play his games.Winner said:Plus it's sooo totally unrealistic that I rarely follow WC AARs.
curufin said:Holy schniekies. Good thing you have some vassals you can release to win peace.
Jambor said:woah... what does your badboy look like?