Year is 897 and I am watching my liege being obliterated by a 17k host. At his time only Byz and Arabs had any chance vs. such a mass. It's just out of proportion.
Just pay attention and you'll be able to beat them. Well not if you're unclucky and on your knees in a war, but a nation in piece time and full armies can simply catch the host. Look at the war, it'll start way before the army actually arrives, collect your noobs and wait. The host will arrive in 2 parts which should be destroyed seperately. Often the host attacks a coastal emirate, so you get extra defense bonusses.
If they required foreign help (or traitors in your realm) there'd be no problem. The system just needs little tweaking, it's pretty cool in theoryWe really need a button to turn off adventurers/claimant hosts for those who do not wan't them, every single day there is a new thread where somebody whines about this.
...in theory...
Exactly. In fact, it is a broken mechanic that requires immense skill and luck to beat - your average CKII player often lacks either of the two.
I must be some great CK player because I never had a host army that was a thread to me. Mostly I just assassinate them before they start anything.
It's a grand strategy game: the player should be able to focus their attention on getting the troops, and keeping their enemies from doing so.The hosts are a bit annoying but seeing as the combat system pretty much runs on just numbers they'd be totally nonconsequential otherwise. What annoys me more is that someone can prepare an invasion on me from my own court...
Exactly. In fact, it is a broken mechanic that requires immense skill and luck to beat - your average CKII player often lacks either of the two.