I could come up with a lot if I think about it but,
#1 unquestionably is the spherical map.
#2 Fortifications should be built directionally along borders, not just a general property of the whole territory.
#3 flow charts depicting the history of your resource stockpiles and everything else you can think of.
#4 a very detailed search engine for picking leaders which allows you to sort for various traits your looking for.
#5 leader traits should not be a have or have not system, each leader should have a numerical level of experience in every trait.
2: The Germans did reuse the old French fortifications against the Allies in 1944, even though they pointed the "wrong" way..
3: Are you sure you mean a flow chart?
4: Yes. And a button to take you to their assigned unit.
And I strongly disagree that HoI3 is too complex. There aren't any features there that I would want to be without, except strategic effects, which are just silly: I control a strait somewhere on the other side of the globe, and suddenly I can research heavy tanks faster back in Europe?? I occupy Danzig and my supply situation gets easier in North Africa??
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