Quick question - why is it not possible? I don't see why it wouldn't work (for infantry divisions)
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Yeah, I agree. However, the game engine can't differ between »air landing« and »air transport« capabilities.I don't mean airborne assault, I just mean TRANSPORT. Even I would manage to sit in a plane and wait until it lands!
You might, but a whole division (10000 people) plus equipment is pretty hard to move around. It's a very expensive, slow task even today, with large fleets of big, long range transport planes (and virtually no AA or fighters to worry about). Equipment was heavier, and transport planes were much smaller during WWII, so the overhead even bigger. You'd need to use 10x the normal strat-redeploy supply cost, and that would maybe work for a simple infantry division. The Germans did try moving some equipment that way, you can read up on how that worked (spoiler: it didn't).I don't mean airborne assault, I just mean TRANSPORT. Even I would manage to sit in a plane and wait until it lands!
You might, but a whole division (10000 people) plus equipment is pretty hard to move around. It's a very expensive, slow task even today, with large fleets of big, long range transport planes (and virtually no AA hitting you). Equipment was heavier, and transport planes were much smaller during WWII, so the overhead even bigger. You'd need to use 10x the normal strat-redeploy supply cost, and that would maybe work for a simple infantry division. The Germans did try moving some equipment that way, you can read up on how that worked (spoiler: it didn't).
Well, since there is an upcoming expansion I just wanted to ask if there is the chance of something like this could be implemented. There are occasions where I really miss this. For example, what do I do if I want to send troops to Nationalist China as Germany? In reality there was no problem at all with that, but here (if I am at war with Japan) I can just forget it.+
The whole transport system is abstracted anyway, since there is no load/unload time and you can load any type of division on a ship. So I don't see why this should only apply to ships.
You misunderstand. An infantry division was not "a bit heavier" than paratroopers. It had (i.e. needed to function) a lot of equipment that would not fit on any transport plane. At all. Or, if it would fit, it would be like one entire plane per piece of equipment. So to be airlifted, that division would have to go without trucks, horses, most artillery, engineering equipment, and so on. So it would become, like, an airborne division. Remember that even now only some planes can carry the really heavy equipment, and even then it's preferred to move by road, rail or sea.Well, I get your points. But I don't see why there would be such a huge difference between Paratroopers and Infantry (if Infantry weighs a bit more).
Don't work. Air landing capability is checked on brigade level.Has anyone ever tried the gamey approach of mixing airborne with regular infantry nad then loading to a plane?
An infantry brigade is twice as heavy an airborne one. 10 versus 5. And as I said, artillery etc. could be modelled as being disassembled and, with a attack delay, reassembled.You misunderstand. An infantry division was not "a bit heavier" than paratroopers. It had (i.e. needed to function) a lot of equipment that would not fit on any transport plane. At all. To be airlifted, that division would have to go without trucks, horses, most artillery, engineering equipment, and so on. So it would become, like, an airborne division. Remember that even now only some planes can carry the really heavy equipment, and even then it's preferred to move by road, rail or sea.
As was done with Ringl's boys on Crete.I would like to see that you could air transport MTN troops between different airfields. Of course not drop them in hostile territory but use them to reinforce bridgeheads captured by paratroopers. They had light and dismantable equipment, for mule transports etc, so they would fit into transports planes.
I agree HQs would be nice as well.