That would be counterproductive. Both you and AOK. 11 are part of the fabric of this community's soul.Both AOK and I will leave.
And does AOK. 11 know you are speaking for him?
That would be counterproductive. Both you and AOK. 11 are part of the fabric of this community's soul.Both AOK and I will leave.
SockpuppetsAnd does AOK. 11 know you are speaking for him?
That's the crux of it. There's not much we can do; certainly we should not try to fix this with rule changes; that would almost certainly backfire and stifle creativity and chaos.
Both AOK and I will leave.
Sockpuppets
Yes.That would be counterproductive. Both you and AOK. 11 are part of the fabric of this community's soul.
And does AOK. 11 know you are speaking for him?
Yes.Sockpuppets
Yes.Is AOK creativity and Euro chaos or is it the other way around?
reis hasn't been here very long.
and have lead the village to victory often (mostly AOK). So following them makes sense.
Are their arguments making sense?
What I am saying is that sheeps are, in a way, necessary, but they must never be mindless sheep. They must be sheeps of arguments.
No, it does not. Sheepish behavior, or the pretense of it, is never good for the village. If the first, the villagers are working to the desires of the baddies. If the second, the baddies are hiding amongst the flock. In both cases, the lynch is the obvious answer.
There is this law in statistics that speaks of "independent events". It goes along the lines of : "Just because the last 932578347578347 times the independent event A, with equally possible outcomes A and B, happened with outcome B, it does not mean that the next event A will have a greater chance to happen with outcome A than with B, because they are separate events.
The issue here, as Ironhead said, is that there are no arguments. It would be alright if there actually were some arguments supporting it. So, yes, as you say it, being a swayed sheep (or pretending to) because someone has an unnatural gift in rhethorics is good for the game. And the best thing about arguments is that they can be fought with counter-arguments, and that they are somewhat impersonal, so everyone can play that game.
Hello one and all.
I've been away for a while, but I'm back now...Don't know if any still remember me, I only played a few games a few months back.
Hopefully play in next big game that comes along.
Cheers
And does AOK. 11 know you are speaking for him?
Sigmund Freud said:Id is the dark, inaccessible part of our personality, what little we know of it we have learned from our study of the dream-work and of the construction of neurotic symptoms, and most of that is of a negative character and can be described only as a contrast to the ego. We approach the id with analogies: we call it a chaos, a cauldron full of seething excitations... It is filled with energy reaching it from the instincts, but it has no organisation, produces no collective will, but only a striving to bring about the satisfaction of the instinctual needs subject to the observance of the pleasure principle
This is how I would have responded as well. I'm surprised there are so few people responding to this thread; but I suspect that many of the former players who would have gotten involved in this discussion have already voted with their feet.An astute answer.
That isn't a good excuse. Use what is called "a layman's explanation". It doesn't even have to be accurate or truthful...
The problem I have with your system AOK is that while it often works to catch wolves it drowns out any other villager discussion, and feels a bit too led for my liking. It's sad that every game you say "vote x" and then meekly everyone follows you. That's not a criticism of you - it is one of the village.
So I guess being a cog in AOK's wolf killing (or village killing) machine is not as much fun as a less centralized, more chaotic, leaderless bloodbath.
Ignoring the false dichotomy, yes it is more fun to be less regimented.