You know, I was thinking of posting the exact same thing in the youtube comments
Yes, there are i.m.o. some more issues in the You tube review.
About the slow pace of the game, this game is developed to be a
simulation game where a
relative degree of realism is a welcome feature. If (pure) arcade loving players don't like this... so what? I don't like fast paced arcade games. NW:AC is more like a liveliness chess game, if you see an attack already coming and you are not prepared then you are mostly to late to react properly, as in real. As in real military you have to predict on what the enemy can do, discover where the threat axis are and how to respond against these
before an attack is launced. As in a chess game, good playing means looking a couple of moves ahead and beat the enemy be planning your defence measures and offensive actions ahead.
Further on, from 14:25: why is it rediculous to fire anti missile missiles from aircrafts, especially in 2030? Anti missile warfare is in real heavily under developement. I guess the You Tube reviewer has probably never heard of the Rafael Trophy APS (Active Protection System) or Quick Kill APS. These systems are, as we can known at the moment, the most modern
active anti missile weapons already in use or almost available. Rafael Trophy consists of a very small shaped radar device, placed on small platforms as tanks, to detect incoming missiles and fire small metal pellets like buckshots against the incoming missile just before it hits its target. See the:
Rafeal Trophy APS Wikipedia article
The American competitor Raytheon developed the Quick Kill APS system, launching a small countermeasure missile against incoming missiles. As far I know this is the first in real existing anti missile missile, developed for tactical use. See the:
Raytheon Quick Kill APS Wikipedia article This article mention that Quick Kill could be used stationary or on the move with a wide range of vehicles from armored personnel carriers to airborne helicopters. Anti missile missiles, launced from small platforms against a fast incoming missiles at very close range are in real already (or soon) operational. It looks realistic to me that these kind of defensive anti missile missiles will be evolve into offensive anti missile missiles, being fully operational in 2030.
The problem with reviewers, having not sufficient knowledge of what is today already possible but publising critical reviews, that they can harm inequitable a nice
relative realistic niche game that is playing in the future, 18 years ahead of our time.