Agree, it doesn't belong there, its just wrong under CK twithought some serious overhaul.For the Bronze Age Mod to come back home
- 4
- 4
Agree, it doesn't belong there, its just wrong under CK twithought some serious overhaul.For the Bronze Age Mod to come back home
Still can’t forgive Paradox for poaching them for CKIII. It makes so little sense when Imperator is all about nation building, which is what the Bronze Age was about.Agree, it doesn't belong there, its just wrong under CK twithought some serious overhaul
Definitely this. Some sort of mechanic that could model the Germanic migrations would be great for example. You could have it randomly generate from any part of the map with low civilization level, and then let several massive barbarian hordes spread out from there. It could work like Diadochi wars, so anything they siege down would automatically get transferred to them.Timeline extended. By late game I feel it’s kind of devout of content and historical events, that needs to be beefed up abit. Either through rise of Christianity or have a “crisis” similar to that of the Mongols in CKII.
Expanding all the way to 4th century in one go is a no go, there'd be so much intermediary content missingDefinitely this. Some sort of mechanic that could model the Germanic migrations would be great for example. You could have it randomly generate from any part of the map with low civilization level, and then let several massive barbarian hordes spread out from there. It could work like Diadochi wars, so anything they siege down would automatically get transferred to them.
Having achievements removed from ironman mode would be the easiest dev choice as then we can do whatever mods we want. But paradox refuses to do that so a simple timeline extension to the fall of the Julio Claudian dynasty would be best imo, so we get some more time but not too many complex mechanics neededIf bound to theses choices I would choose extended, but I honestly would prefer for the devs to not spend time on this. TBH the paradox community has the amazing opportunity of having one of the best modding community, I would rather the devs focus on major mechanics and while we form modding teams to expand the game from the early bronze age to the fall of rome.
I'm confused, would you want dev time on expanded dates for (partially that is) achievement ? (not trying to be smart of witty here but genuinly curious, especially since beeing able to flex with my achievements is one of the big reasons why I still play a lot of vanilla despite all the awsome mods available)Expanding all the way to 4th century in one go is a no go, there'd be so much intermediary content missing
Having achievements removed from ironman mode would be the easiest dev choice as then we can do whatever mods we want. But paradox refuses to do that so a simple timeline extension to the fall of the Julio Claudian dynasty would be best imo, so we get some more time but not too many complex mechanics needed
If devs let you get achievements outside of ironman provided you hit the triggers, then players could use whatever half baked timeline extender or reverter they wanted to. But atm, you have to use ironman and official checksum for each patch to get achievements, unlike Civ and Total War which let you mod to hearts content and theyll still fireI'm confused, would you want dev time on expanded dates for (partially that is) achievement ? (not trying to be smart of witty here but genuinly curious, especially since beeing able to flex with my achievements is one of the big reasons why I still play a lot of vanilla despite all the awsome mods available)
Fair enought indeed I see now, yet this is applicable to pretty much all paradox titles so not sure it'll change anytime soon. one cna always hope thoIf devs let you get achievements outside of ironman provided you hit the triggers, then players could use whatever half baked timeline extender or reverter they wanted to. But atm, you have to use ironman and official checksum for each patch to get achievements, unlike Civ and Total War which let you mod to hearts content and theyll still fire
That would require ending the blobbing and steamrolling, apparently no one has ever managed to do so.definetly extended, i will be greedy and say the game should go even until the fall of Rome to bridge the gap between I:R and CK, in order to make a 2300 year Paradox megacampaign real
Why would people buy Ck or EU if you play all the way until late game Victoria 2?definetly extended, i will be greedy and say the game should go even until the fall of Rome