Haven't tested it, but I don't see anything in the files that would make it incompatible with the Great Trade League (a mod would need to actively try to be incompatible with it).eh,this mod isn't compatible with warhammer or the great trade league one?
I haven't touched my copy of the Quidditch trhough the ages in years, but as far as I recall, the world cup was created in the late 15th century, so after the end of a CKII game.You should do a Quidditch World Cup event.
uh-hah,since you are confident about the Great Trade League's compatiblity,i'd say i'm thinking about if this mod is getting something wrong with warhammer,maybe use same name of articraft.Haven't tested it, but I don't see anything in the files that would make it incompatible with the Great Trade League (a mod would need to actively try to be incompatible with it).
uh-hah,since you are confident about the Great Trade League's compatiblity,i'd say i'm thinking about if this mod is getting something wrong with warhammer,maybe use same name of articraft.
thanks,so this mod won't be really visible at the very beginning of game?Looking at the wizard societies stuff again, to be able to even see the society in the menu you need to be 16 years old and have the "Magic" trait. And you can only see the Magic or Squib trait if you have one of them. The traits are very rare too, only 1 outa 200 characters.
Write show_all_societies in the console to bypass the visibility issue and see if it exist or not. Or you could give yourself the trait with add_trait hasmagic .
But for the crash I cannot really help, it would require more knowledge of the wizard and warhammer code.
thanks,so this mod won't be really visible at the very beginning of game?
i got a 33 years old character,but i didn't see anyone else who own that trait after i search it through my whole realm,i mean,this mod won't give the traits to character existed originally.is that true?
that means i have to wait for a period of time.whatever,i will be teasting it by your ways.
thanks,you're so nicehere's the link to the historical and fantastical artifacts mod: https://steamcommunity.com/sharedfiles/filedetails/?id=891505086&searchtext=