In CK2 the AI is incompetent. Like if an AI has to defend against an attacker that is trying to take a county. The AI should immediately move all armies to concentrate on this county and wait for the enemy. The shortest route between the enemy realm and the defender's realm should be considered for defense points. The war target county or duchy should be the primary defense point. If a defender has less men he should not run away and go siege the enemy realm when he is supposed to be defending! They should never resort to just leaving the war target undefended. If they have to defend a single county they should either surrender up front or place every available soldier on the war target and wait. If they are defending a duchy or kingdom they should try to avcoid battle or go after any smaller armies they can find. They need to wait until the enemy loses enough strength from sieging and attrition. They should wait 'til the last possible moment to engage in battle when the disadvantage is minimal. They should never leave their realm as a defender and try to siege worthless enemy counties UNLESS they can split the army and leave a defense force behind. Defending the realms should always be the AI's priority regardless if it is outnumbered. They need to place their armies on advantageous terrain and wait. CK2 is literally broken because the AI has no ability to defend itself. It does not matter how powerful an AI is, he will always and I mean always lose everything because they are incompentent. The AI needs to be thorough and it needs to be thinking about different situations and the best strategy. In CK2 the AI is so dumb it ruins the game. The one thing that ruins every game I play on CK2 is watching the AI do ridiculous things in war. If only it could be fixed in CK3 and have well thought out logic. I really don't want to find out CK3 is just CK2 with 3d animations. I want CK3 to be the best game ever but it can not be CK2 all over again.
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