And they will still pop up when CK IV will be in development, and I don't think there is a problem with that. Technology evolves, and so do games.I remember when these threads popped up when CK I was in development too.
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And they will still pop up when CK IV will be in development, and I don't think there is a problem with that. Technology evolves, and so do games.I remember when these threads popped up when CK I was in development too.
And you think these events are just executed by some kind of magic? Just because there is no MTTH doesn't mean that the replacement isn't going to negatively effect performance at some point.
It's worth remembering that interactions and interactions modeled by CK are two very different things. CK generally doesn't model trade, exploration, the flow of ideas, etc. CK interactions generally come down to: conquering, raiding, imprisoning, murdering and seducing.heres the thing for all the people who complain about map expansions, etc
the game does have *one* hard limit, as far as scope goes, and thats that it covers the old-world exclusively. Now, the old world *did* interact, romans knew of the chinese, and chinese of the romans.
So, lets just get the expansion all the way to east-asia out of the way.
why? because then it ***cant get any bigger***; the map will be as big as it can ever be; which means any future expansions, in CK3 or 4 or beyond, will just be on making regions or mechanics more indepth/fleshed out/etc.
I'd recommend to restrain from "interaction" argument. It attracts vikingboos (khem, Vinland, khem)the game does have *one* hard limit, as far as scope goes, and thats that it covers the old-world exclusively. Now, the old world *did* interact, romans knew of the chinese, and chinese of the romans.
CK4: Vikings and Hawaiians fighting over AmericaLol Austronesian migrations.
I wouldn't mind that,I'd love to play as the mayans or some other native culture.CK4: Vikings and Hawaiians fighting over America
In CK4, sure. As for CK3, I hope that old world + Greenland is hard limit If there's an expansion with playable adventurers though, option to make a Cree one and conquer Greenland or Iceland from the Vikings could be decent. I've written upon this idea in proposed DLCs thread:I wouldn't mind that,I'd love to play as the mayans or some other native culture.
It'd be decent for Iceland characters (or Greenland/Kamchatka if map is spread further west/east) to have more fun with Native Americans until the actual invasion. Maybe if you don't annoy Skrælings, you get, let's say, random Native courtiers popping up from time to time and possibility to open ahistorical trade routes boosting your income via buying cocoa and selling horses. On the other hand, if you act hostile, Cree or Haida adventurers could try to take your land.
If the map is spread south, same mechanics could be applied to some quasi-Zulu peoples for Zimbabwe or Swahili players. If it's spread southeast, Australian Aborigines and/or quasi-Maori for Indonesia players?
Though it may sound strange, I have to say that it may not be so hard to represent Indonesia. To be honest, islands east of Java Island isn't so necessary in the Middle Ages and we do not need to include all of them.I Mean,if they added china they'd have to add SEA too,It'd be weird to see it be missing when India and China are in,and just adding Indochina without Indonesia would also be weird.
Bruh, the bigger the map, the better.I think the map is too big already.
It's not about the size; it's about how you use it.Bruh, the bigger the map, the better.
True, but give pdx some time, they will flush out areas after the game is released.It's not about the size; it's about how you use it.
Currently, there seems to be quite a few areas of the map that could do with further fleshing out. After all, there isn't much point to having more map areas if they're just gonna play like a carbon-copy of feudal Europe.
Yeah, Paradox's history with controlling blobs is not making me optimistic. In 867 the Tang should be on its last legs, only a few years away from a rebellion that sacks the capital and 40 years away from the final end of their dynasty. In 1066 the Song are in a somewhat better position, but are still one of the weakest of the major dynasties and less than a century away from losing their capital and the northern half of their empire.I only want China if they make it interesting to interact with for neighboring realms. Not the CK2 version where you are either have minor flavor events along the silk road, or end-game doomstacks stomping some unfortunate soul in India/Persia like some sort of Aztecs of the East.