In this expansion I know it not to be, but. In future you planning to do expansion for land units, like in PoN (marine infantry, mountain infantry, coastal artillery, and others)?
We dont list AI improvements and bug fixes as main features of an expansion. That would be crazy. We have a few ides concerning land and war as well, stay tuned for the dev diaries up to release.
One "diplomatic issue" that really ought to be fixed is that the AI doesn't call allies into war once a war has started. The mechanic is there already, the player can use it, but the AI doesn't.I see vague mentions of diplomatic issues. feel free to post scenarios and situations in the bug subforum (dont derail this thread!) where the AI screws up diplomatically and I'll know if we can do something about it. If you don't tell me I wont know what the problem is. If you can include savegames showing the problem chances of a fix goes up 3000%.
still no fix to the buggeringly bad core diplomatic system... oh well, maybe next year... until then there will be east vs west
Will we be able to read the Heart of Darkness in-game?
I see vague mentions of diplomatic issues. feel free to post scenarios and situations in the bug subforum (dont derail this thread!) where the AI screws up diplomatically and I'll know if we can do something about it. If you don't tell me I wont know what the problem is. If you can include savegames showing the problem chances of a fix goes up 3000%.
Excuse me Paradox while I rub myself against your legs and purr
that's... you know... creepy
-Prepare for International Crises: Around the world international crises continually call on the Great Powers to mediate and compromise, with war always being the last resort. As one of the lesser powers, use your influence to stir up the local flash points so you can use fleet footed diplomacy to get the Great Powers to right the wrongs that have been committed against your nation!